[Blue Archive] CrossFire - Hard Arrange (Seamless 40m)

Описание к видео [Blue Archive] CrossFire - Hard Arrange (Seamless 40m)

Blue Archive Battle BGM Hard stages ver., CrossFire.
Seamlessly looped for...accidentally almost-exactly 40 minutes, or 24 loops in this case.

Hearing Caution: As this is an extension of a "mostly loud" track, I am self-obliged to remind you to be mindful of your volume. As several researches have noted, listening to music under a desired high volume in extended lengths, -In Extended Lengths-, could cause hearing loss/impairments.
Don't be like me who just recently couldn't hear higher than 15KHz anymore...

Composer: KARUT (   / @karut   )

CrossFire, normal stage ver.: by Shiroiro Sekai    • Видео  
Seamless Loop BGM Playlist:    • Blue Archive「ブルーアーカイブ」 Loop BGM  
1-Loop Playlist: by Salieri    • Blue Archive Completed BGM Collections  


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Audio sourced from OST for the highest sound quality.
Looping based on own judgment for a seamless loop, since the game loops the whole track.
This BGM is looped in an extended battle context: firstly looping back the middleway to skip the intro ramp for consistent action, 2 times. The 4th loop starts in the latter portion, intended for intense boss moments, for continuity of & extending that climax part.
After the 4th loop ends, it restarts from the beginning, replaying the intro.
The after-8th-loop is an extra, to slip in that fade-out natural to the track itself, then re-introduces the beginning on-beat to the rhythm.
In turn, this extension plays the entirety of the track so you're not missing out on anything, while still (hopefully) enjoying seamless extension!

Keypoints:
00:00 Start
02:12 Loop 2
03:58 Loop 3
05:44 Loop 4
06:37 Loopset 2, Loop 5
13:16 Loopset 3, Loop 9
19:53 Loopset 4, Loop 13
26:32 Loopset 5, Loop 17
33:09 Loopset 6, Loop 21
Transition:
Loops 2 & 3 loops back to 0:26.601 from 2:12.532;
Loop 4, to 1:19.576.
Loop 5 completes a loop set, to the beginning 0m00.118s.
2nd Loopset variance (or Loop 9): Allows the fade-out to play for 4 beats, then returns to the beginning.

AfterEffects:
-Levels to adjust gamma instead of brightness
-Camera Lens Blur, instead of Gaussean Blur.
-Mask shape-based adjustment layers.
-Composition motion blur on the latter quick-succession transitions.
Very initial and ending-skewed movement transitions to give that sudden & instant effect.
-The shadowed-bullet effect is a separate composition masking only the bullet, its progression being layers of that composition, then rotating the whole thing as routed.


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In-game Filename: Theme_76_KARUT_29_CrossFire_Hard_Arrange
Visuals: BG_CS_Rabbit_03 & 09
Processing: waifu2x x6 denoise=0
(borrowing Salieri's link http://tiny.cc/bluearchive_gallery )
1-loop Track:    • Blue Archive: Theme 76 - CrossFire (H...  
BPM: 145
Offline Use: https://bit.ly/BGMLoop_BlueArchive, CrossFire (Hard Arrange)
-Portable-ready 3 & a half-loop mp3: V2 (192kbps VBR), 6m49s
-High-qual 1-loop (l)ogg: q0.80 (320kbps VBR), 2m19s
(alternative beginning looping point: LOOP_START=5192, LOOPLENGTH(optional)=5839440)
Let me know if there are errors/mistakes anywhere. Thank you!

Ko-Fi/Patreon: I do have Ko-Fi, no Patreon. Though, I encourage you to buy the OSTs or music tracks instead! https://vgmdb.net/release/13480
If you insist...nnn, I'd prefer not financially incentivising what I didn't originally create. Please support Fight to Repair https://www.gofundme.com/f/lets-get-r..., some itch.io games, or any other charity of your choosing. A word of appreciation should suffice, and I am very thankful for it.


『#ブルアカ』
Homepage: https://bluearchive.jp/
Google Play: https://play.google.com/store/apps/de...
App Store: https://apps.apple.com/jp/app/id15158...
QooApp: https://apps.qoo-app.com/en/app/12252
YouTube Channel:    / @bluearchive_jp  
『#BlueArchive #블루아카이브』
Homepage: https://bluearchive.nexon.com/
Google Play: https://play.google.com/store/apps/de...
QooApp: https://apps.qoo-app.com/en/app/18698
YouTube Channel
[EN]    / @bluearchive_global  
[KR]    / @bluearchive_kr  

I am not affiliated with whom All the Rights belong to:
©2020 2021 NAT GAMES Co., Ltd.
©2020 Yostar, Inc.
©2021 NEXON KOREA Corp.

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