Street Fighter 6 - Fighting or Using M. Bison 5: Backfist Combo and Psycho Mine

Описание к видео Street Fighter 6 - Fighting or Using M. Bison 5: Backfist Combo and Psycho Mine

BACKFIST COMBO BASICS
00:00 - Introduction
00:34 - Light Backfist range issues
00:43 - Fuse Time
00:58 - Unsafe on block
01:14 - Activating and deactivating the bomb

BACKFIST COMBO OKI
02:24 - Regular Oki
02:42 - Corner Setups
03:37 - Target Combo Mixup Setup

PSYCHO MINE DETONATION
04:24 - Introduction
04:38 - Lights and Mediums for Setups
05:04 - Heavies and ODs for Combos
06:56 - Frame Advantage changes on block

DAMAGE OUTPUT
07:46 - Damage difference
08:05 - Punish Counter damage increase
08:23 - Timing the detonation
08:34 - Damage comparison punishing a DP
09:07 - Damage comparison from a simple whiff punish
09:40 - Maximum damage
10:14 - Opponent behavior

THE GUIDE

A 7-Part guide about M. Bison in Street Fighter 6
The first part will cover basics in his behavior. Neutral, ranges, pressure, oki and wakeup
The second part will cover his basic attack gameplan: how he pressures his opponents.
The third-seventh parts will cover his special moves, detailing their special properties, strengths and weaknesses

TAGS

SF6, Street Fighter 6, Bison, MBison, M.Bison, M. Bison, Vega, Shadaloo, Dictator, Psycho Power, Guide, Strategy, Neutral, AAs, AA, Antiairs, Neutral, Speed, Oki, Attack, Defense, Defence, Wakeup, Projectiles, Projectile, Throw, Grab, Overhead, Combos, Combo, Setups, Setup, Punish, Punishes, Drive Impact, DI, Basic, Dealing with, Answer, Countering, Scissors Kick, Knee Press, Psycho Crusher, Backfist, Psycho Mine, Mine, Psycho Bomb, Bomb, Headpress, Pisão, Parafuso, Shadow Rise, Devil Reverse, Skull Diver, Voada, Antiaéreo, Neutro, Ataque, Defesa, Agarrão, Agarrada, Punição, Punindo, Punishing, Ditador, Estratégia, Pressure, Pressão, Tech, Tutorial, Guide, Dealing with, How to deal with, Pisão, Headpress, Tesoura, Bomba

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