7 Reasons to Play BARD! A Masterpiece in Job Design!

Описание к видео 7 Reasons to Play BARD! A Masterpiece in Job Design!

Bard is a masterpiece, an absolute apex of job design in Endwalker. Bard has been a favorite job of mine for YEARS playing FFXIV and Endwalker Bard has only made it even better. 7 reasons to play bard? Is that ALL you're asking for? HAH!

I whole heartedly recommend bard to anyone.

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Timestamps:
0:00 7 Reasons to play BARD
0:30 Elevator Pitch for Bard
0:53 1 - High APM, Engaging, fast paced rotation
2:24 2 - HUGE SYNERGY! Nature's Minne DELETES MECHANICS
3:36 3 - Cheerleader selfie energy
5:39 4 - Mobility for DAYS
7:49 5 - BARD HAS ESUNA LOL and other utility
9:08 6 - High skill ceiling and skill interplay
9:44 7 - Bard is a MASTERCLASS in Job Design and FUN

I’ve played bard into the ground and back for years. 7 reasons to play bard is one of the easiest topics for me to cover because bard is packed with so many genuinely awesome things.. In fact I mained it for raiding last expansion and it’s only gotten so much better since then. My bigger problem is what particular selling points do I go for here? But I got it sorted.

If you’re looking for a super engaging fast paced ever changing high APM beast of a job you want bard. Super quick before I get into the points, if you want to help support my and my content I’d super appreciate if you considered dropping a spoony bard on that like button and cat daddy that subscribe button.

Reason 1 to play bard is that it has high APM and it’s rotation is never the exact same. You’re going to be addressing a ton of different unique activated effects and manage your rotation. Pitch perfect procs, blood letter procs, refulgent arrow or shadowbite activation all the while your two damage over time effects are ticking in the background and you’re changing up the song to buff your allies and downing a ton of off GCD abilities into the opponent.

I seriously cannot emphasize enough that bard has out of all jobs in 14 one of the most wild involved rotations that never stays the same. If you’re the type of person who is not a fan of jobs where muscle memory can just take the wheel then bard is amazing. Or heck, a lot of people who were coming over from world of warcraft dreaded slower GCD-- I can say for a fact that bard with it’s tons of effects can relieve you from that burden. It’s extremely fast paced.

Even to this day playing bard for years, I’ve so rarely found myself bored.

Reason 1 was fundamental, now for reason 2 is that bard has the ability nature’s minne and this deceptively seemingly useless ability is absolutely outrageous with the right team composition. I say this as someone who mained scholar for a decade, is that when there is a good bard in the team that I can sync up with I become stupidly strong.

Scholar can deploy the biggest barriers in the game, no bs. And bard’s nature’s minne multiplicatively stacks up with all of the other effects the scholar puts out and all of a sudden those big barriers become big enough to cause a full on solar eclipse. Multiplicative stacking 20% madness.

Not a scholar video, but this synergy is outrageously effective and has invalidated entire destructive mechanics.

Reason 3 is that bard is the number one cheerleader in the game. I kid you not, when it comes to buffing the team there is no job that does it better than bard. No not even dancer, dancer is more single target focused in spite of their 2 minute window technical step. But bard is taking it steps past dancer and just bathes the entire team in tons of amazing effects.

But not only that, but the bard also has their own songs stack multiplactively with themselves. Essentially the bard is a walking talking living and breathing raid buff window. But first let’s spell out the pieces.

First up you have 100% uptime on your 3 different songs, critical hit rate up for the team, straight up damage up, or direct hit rate up. These songs have 100% uptime and are persistent background effects that most certainly do add up if you check it on fflogs.

Obviously from the data we can tell wanderer’s minuet is absolutely lit, this is not shocking because critical strike scales like mad. But this isn’t the statistics video so I’m not going to open that can of worms. But wanderer’s minuet brings the heat. Marge Simpson’s ballad and army’s paeon abilities also obviously help.

Now what makes things go absolutely crazy are radiant finale and battle voice. Straight up big beefy buff to damage from both. Remember these only exist in the raid buff window and have interplay with all other buffs making everyone in the team go HAM.

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