UE4 Vert Color Texture Array Height Lerp

Описание к видео UE4 Vert Color Texture Array Height Lerp

This is an experiment on how to use a texture array in Unreal.
It's based on a method that Arvin Villapando explained here:
https://www.artstation.com/arvinmoses...
This one is different because it's driven by (single channel) vertex color value instead of a baked blend map and uses individual texture's blend map to blend between the sets.

0:00 /
0:20 Shader Graph
0:40 Debug Blending With a Value
2:12 Blending With Vertex Color

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