Master the 3D Cursor Tool in Blender 3D | Essential Guide for Beginners

Описание к видео Master the 3D Cursor Tool in Blender 3D | Essential Guide for Beginners

This video is designed to help you understand the importance and versatility of the 3D cursor tool in Blender.

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Description
We'll guide you through the process of manually placing the 3D cursor using the shift and right mouse button, and show you how its coordinates are displayed in the view tab. We'll demonstrate how the 3D cursor can be used to accurately place objects in the 3D view, and how its position can be calculated based on the coordinates of vertices, edges, and faces.

We'll also explain the Cartesian coordinate system used to describe points in three-dimensional space, and how to activate and adjust the position of the 3D cursor tool in the tool shelf.

We'll teach you how to use the 3D cursor to position and align objects, and how to update the location fields to align objects at the world origin. We'll also discuss the dedicated snap menu of the 3D cursor and how to use it to snap selections to the cursor.

Finally, we'll show you how to switch between object and edit mode, set the origin point, change the mesh selection type, and use the location field and gizmo to rotate objects around their origin point or the 3D cursor.

This tutorial is perfect for those looking to make their work in Blender more efficient through the use of the 3D cursor tool. Don't forget to check out the link to our architectural visualization course on Udemy for more in-depth learning. Enjoy the video and happy blending!


00:00 Intro
00:43 – 1. The 3D Cursor Tool
01:05 – 2. Accurately Position the 3D Cursor
02:08 – 3. Aligning Objects to the 3D Cursors Rotation
02:34 – 4. The 3D Cursor Snap Menu
03:00 – 5. Snapping individual Vertices to the 3D Cursor
03:38 – 6. Align Objects to the 3D Cursor
04:06 – 7. Snapping to the Position of the 3D Cursor
04:23 – 8. Using the 3D cursor to Change an Origin Point
05:16 – 9. Using the 3D cursor as a Rotation Point
06:09 – 10. The 3D Cursor as an Insertion Point

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