How to Create Custom Fabrics in CLO 3D 7.0

Описание к видео How to Create Custom Fabrics in CLO 3D 7.0

How to create a realistic fabric for 3D application from a real world fabric sample. This video covers Texture, Normal and Displacement maps and how to generate them in Photoshop. Use the timestamps to jump to specific areas of the video!

*Afterthought: if you want to save your fabric after spending all that time applying maps and choosing specific parameters, click the "Save" button in the top right hand corner of the Property Editor while the fabric is selected in the Object Browser. This will save a .Zfab file, CLOs native fabric file. You can choose to save to your device or directly in the fabric library in the program.
00:00 --- Intro
01:02 --- Editing Image of Fabric in Photoshop
20:58 --- Creating Normal Maps, Displacement Maps in Photoshop
28:47 --- Applying Normal Maps and Displacement Maps in CLO 3D
31:37 --- Generating a Normal Map in CLO without creating it in Photoshop
33:06 --- Customizing the Fabric Parameters in CLO

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