Learn how to make more realistic materials in Cinema 4D | Greyscalegorilla Live Q&A

Описание к видео Learn how to make more realistic materials in Cinema 4D | Greyscalegorilla Live Q&A

Learn how to make more realistic materials in Cinema 4D. Bring your material questions and pick the brain of our in-house material expert, Chad Ashley, the creator of Greyscalegorilla's amazing material collections and surface imperfections.

Other Greyscalegorilla links mentioned:
Better Renders with ACES in Octane in Under 5 Minutes -    • Better Renders with ACES in Octane in...  
Why Cinema 4D Artists Should Care About ACES -    • Why Cinema 4D Artists Should Care Abo...  
Which Renderer Should I Use in Cinema 4D? - https://greyscalegorilla.com/what-ren...

Chapters:
00:00:00 - Greyscalegorilla Live Q&A | Let's talk about C4D Materials!
00:07:05 - Any inside intel on the graphics card shortage?
00:08:43 - Any more Octane Materials coming to Plus soon?
00:09:53 - Has your view of Vray for C4d changed?
00:10:03 - Are you still using ACES? (yes, absolutely)
00:11:12 - Will you be talking about Redshift today?
00:11:56 - What's the best approach to create normal maps?
00:13:12 - Why does my emission texture always look flat in Arnold?
00:15:35 - Can you show that ACES workflow someday?
00:17:26 - The great Mac vs PC debate
00:25:55 - What is your recommended pipeline for working across programs?
00:29:39 - Which is easier to learn, Redshift or Octane?
00:32:14 - What is the difference between bump maps and normal maps?
00:34:54 - What use is UV node in Redshift?
00:39:25 - Why did S24 keep the PBR material option?
00:40:50 - PBR material vs regular material?
00:41:48 - Arnold vs. Octane, which is best?
00:44:01 - Difference between Octane Specular & Glossy shader?
00:46:13 - How do you add graffiti images/decals to GSG materials?
00:48:25 - What is up with the GSG Team Render thing?
00:52:11 - Copying objects with GSG Materials occasionally breaks connection?
00:54:48 - Will Redshift work with Team Render?
00:55:25 - Any tips for using SSS Materials?
00:59:03 - Is Chad going to post anything on Hic Et Nunc?
01:04:39 - Chad shows surface imperfections in Octane
01:08:26 - Start with a composite material for layering
01:10:20 - Adds some smudges to roughness.
01:17:27 - Adds in some 'dirt' using the composite material
01:21:24 - Concepts are the same across the renderers
01:23:06 - Chipping the paint off (reveal some metal)
01:27:40 - Layer up scratch maps
01:38:35 - LUT vs ACES vs filmic workflow
01:45:40 - Scratches up some Greyscalegorilla materials
01:53:55 - Scale matters!

PRODUCTS USED IN THIS TUTORIAL
Surface Imperfections: Scratches: http://bit.ly/379Acu5
Surface Imperfections: Smudges: http://bit.ly/2NHwYbg
Everyday Material Collection - http://bit.ly/3qDg3Vf

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