Logo video2dn
  • Сохранить видео с ютуба
  • Категории
    • Музыка
    • Кино и Анимация
    • Автомобили
    • Животные
    • Спорт
    • Путешествия
    • Игры
    • Люди и Блоги
    • Юмор
    • Развлечения
    • Новости и Политика
    • Howto и Стиль
    • Diy своими руками
    • Образование
    • Наука и Технологии
    • Некоммерческие Организации
  • О сайте

Скачать или смотреть Battlefield 6 TOW Missile First Beta Weekend

  • Ravic
  • 2025-08-11
  • 47970
Battlefield 6 TOW Missile First Beta Weekend
  • ok logo

Скачать Battlefield 6 TOW Missile First Beta Weekend бесплатно в качестве 4к (2к / 1080p)

У нас вы можете скачать бесплатно Battlefield 6 TOW Missile First Beta Weekend или посмотреть видео с ютуба в максимальном доступном качестве.

Для скачивания выберите вариант из формы ниже:

  • Информация по загрузке:

Cкачать музыку Battlefield 6 TOW Missile First Beta Weekend бесплатно в формате MP3:

Если иконки загрузки не отобразились, ПОЖАЛУЙСТА, НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если у вас возникли трудности с загрузкой, пожалуйста, свяжитесь с нами по контактам, указанным в нижней части страницы.
Спасибо за использование сервиса video2dn.com

Описание к видео Battlefield 6 TOW Missile First Beta Weekend

They need to make the TOW missile stations be able to rotate 360 degrees so they aren't unbalanced on the maps especially with how limited they are vertically in Battlefield 6.

The mention of runways for jets. We know from past games they can do it and we know from the trailer they have it for Operation Firestorm. Why it's a good thing is it returns to a much simpler way to balance jets on a map and still allow them to be powerful. How? By making them go back to a runway to repair and re-arm or reload their major equipment ( bombs, etc. ) like Battlefield 2. They don't have to land, they just have to fly over it like they did back then. And the concerns about camping are the same for the attack chopper or any vehicle that spawns on the map. Either DICE implements stationary defense AI or people adapt and vehicle mains actually learn how to play Engineer and try to see what the struggle is like trying to defend against overpowered vehicles ;)

I'm not entirely sure but it seemed like the footstep audio was noticeably more audible from further away while on the stationary TOW and became almost silent the second I got off it.

The bit at the end about the point system. You can see mus1ck has the same number of flag captures, assists/actions, and only two kill differences but a 1,350 point difference because he was Engineer and I was Recon? How in the world does the point system in this game work? Magic? Rng?

This was the only video I could sort and edit clips together after work in time since we played up until the beta ended the other night. I'll work on sorting the rest to do videos the rest of the week.

Outro tune "Rise and Fight" composed by Piotr Wojtowicz aka ThePianoMan007 :
   / fucer007  
https://open.spotify.com/artist/54yww...

#battlefield6
#gaming
#battlefield6beta

Комментарии

Информация по комментариям в разработке

Похожие видео

  • О нас
  • Контакты
  • Отказ от ответственности - Disclaimer
  • Условия использования сайта - TOS
  • Политика конфиденциальности

video2dn Copyright © 2023 - 2025

Контакты для правообладателей [email protected]