Houdini Tutorial | Waterfall Fluid Simulation | Trailer

Описание к видео Houdini Tutorial | Waterfall Fluid Simulation | Trailer

This is a Houdini waterfall tutorial, which includes simulation, materials, rendering, and compositing. Since this is an advanced FLIP course,I suggest you guys learn some basics about FLIP and VEX language beforehand.

In the beginning, I'll find a proper reference, analyze its characteristics, and explain how physical factors affect FLIP dynamics. Then, I'll talk about things that affect waterfall dynamics, test different parameters on FLIP dynamics, and share some techniques for improving efficiency.

After simulating FLIP, I'll show you an impressive workflow of converting FLIP to mesh, how to customize whitewater source, and how the parameters work in Whitewater. I'll use a simple case to make it clear when necessary.

After that, I'll use attributes to further adjust the whitewater. The last two episodes will focus on materials, lighting, rendering, and compositing. In the final compositing, I'll refine the effect further.Throughout the tutorial, there will be a lot of cool tips and ideas, which will definitely inspire you in your future projects. If you're interested, be sure to come and join me!

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