Resumable Rendering | V-Ray Settings | 3ds max

Описание к видео Resumable Rendering | V-Ray Settings | 3ds max

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Resumable rendering is the ability to have incomplete renders resume where they left off from the previous session. The rendering could have stopped because of external forces, such as a power failure or having the job bumped on a render farm, or when you stopped the render manually and want to start from where you left off later.

How it works:

Resumable renders are possible with both Bucket and Progressive Image Sampler Types.
With Bucket rendering, an additional .vrimg is written to temporarily store the data from the completed buckets. When you resume rendering, V-Ray reads the .vrimg file to determine which buckets still need to be rendered and continues to calculate what is left to complete the image. Another great ability of this feature is that the light cache is saved within the partial image file so it doesn't need to be recalculated when the render resumes.


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