Procedural Biome Generation in Godot

Описание к видео Procedural Biome Generation in Godot

Description

In this video I show you how to use shaders and basic image processing to generate procedural biomes for your game world using a biome weight system. This includes blending the biomes together.

For this we went with 8 biomes, but you can have as many biomes as you want using this method.

Download the project:
Github - https://github.com/gegamongy/BiomeGen...

0:00 Intro
1:20 Explanation
2:26 Generate Rainfall Map
12:18 Generate Humidity Map
15:38 Generate Biomes
28:52 Control Individual Biome Sizes
37:52 Use Biome Weights in GDScript

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