Autoshot Unreal Round Trip

Описание к видео Autoshot Unreal Round Trip

Fantasy Castle on Unreal Marketplace: https://www.unrealengine.com/marketpl...

Lightcraft Downloads: https://lightcraft.pro/downloads/

0:00 Autoshot Unreal Round Trip
00:20 Creating Jetset Project
01:00 Installing Autoshot Tools & Autoshot
01:56 Create Matching Autoshot Project Folder
02:29 Project Folder Organization
03:11 nVidia Omniverse Setup
03:42 Omniverse Launcher Download
04:12 Installing USDView
04:36 Installing Unreal Connectors
04:55 Unreal Plugin Setup
06:04 Installing Castle Scene
06:53 Adding Scene Locators
07:56 sceneloc_* Prefix
08:13 Aligning Scene Locator
09:26 Organizing Scene Locators
09:58 Additional Scene Locators
12:03 Object Axis Hotkey
12:50 Export Layer
13:31 Selecting Export Items
14:05 Adding to Layer
14:32 USD Export Directory
15:19 USD Export Settings Speed Comparison
16:50 Inspecting Export with USDView
18:01 Fixing Export
19:14 Converting from USD to USDZ
20:02 Downsampling Textures
20:34 Verifying Export and Pushing to Jetset
21:07 Wired Network Transfer
22:02 Model Setup in Jetset
22:15 Set Live Action Tracking Origin
23:01 Greenscreen Setup
23:50 Recording Takes
24:56 Reviewing Takes
25:22 Project Folder Name Check
26:14 Previous Projects List
26:31 Picking Sync Date
26:51 Manually Setting Jetset IP Address
27:30 Viewing Takes in Resolve
28:19 Matching Project Frame Rate
28:54 Sorting Files with Smart Bins
29:47 Setting In and Out Points
30:41 Finding In and Out Frames
31:05 Take Selection in Autoshot
31:39 Selected Take Metadata
32:08 Setting Run Values and In/Out Frames
33:21 Take Info Window
33:42 Creating Unreal Level Sequence
34:31 Level Sequence Organization
35:08 Changing Scene Locator Parenting
36:15 Green Screen Material Keyer
38:04 Fixing Image Plane Distance
39:50 Hiding the Image Plate in Renders
40:18 Rendering Background EXR Frames
41:18 Making Sequences Bin in Resolve
41:47 Dragging in Sequences
42:41 Creating Fusion Clip
43:13 Ultra Keyer Setup
43:48 Planar Tracker as Garbage Matte
45:13 Connecting Mask to Ultra Keyer
45:47 Blurring Matte Transition
46:37 Rendering in Place for Timeline Playback
47:14 Summary

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