Touhou 8 Imperishable Night - All Last Words on Ultra Mode (Border Team)

Описание к видео Touhou 8 Imperishable Night - All Last Words on Ultra Mode (Border Team)

I decided to capture every single Last Word from Imperishable Night on Ultra Mode, so here is a montage of all the captures. I also used BT, so no shiftspam cheese.

Notes on each Last Word

0:00 Wriggle Nightbug: Difficulty 6/10
"Unseasonal Butterfly Storm" is definitely a very harsh beginning on ultra, it becomes much harder than the normal Spell Card, the dodging is very precise in this one.

0:28 Mystia Lorelei: Difficulty 1/10
"Blind Nightbird" is an easy Spell, even on Ultra, theres not much to say about it.

1:02 Keine Kamishirasawa: Difficulty 3/10
"Emperor of the Land of the Rising Sun" is a weird one on Ultra, the red butterflies are aimed, but since this is ultra, the duplicated bullets will make it hard to restream, and the blue butterflies make it very dense

1:45 Reisen Udongein Inaba: Difficulty 2/10
"Lunatic Red Eyes (Stare of the Hazy Phantom Moon)" doesn't change that much from the normal Last Word, but the timing to go down and back up is more precise.

2:29 Eirin Yagokoro: Difficulty 0/10
"Heaven Spider's Butterfly-Capturing Web" i think this doesn't change at all? It looks the same as the normal Spell Card for me.

3:09 Kaguya Houraisan: Difficulty 7/10
"Hourai Sea of Trees" is the Last Word that scared me the most, because it seemed impossible on Ultra. This wasn't true however, because a Superplayer called SpiritualPanthon decided to try this on ultra and actually found a route. The route is... Spinning exactly the way i did here, what Spirit found out was that the aimed bullets had some kind of "static" way of spawning, so when finishing the spin, there are certain bullets you always dodge.

3:48 Fujiwara no Mokou: Difficulty 2/10
"Phoenix Rebirth" is not a hard Last Word, but i got a very cursed capture by going inside the birds twice LUL, both weren't intentional and i didn't notice while playing.

4:29 Tewi Inaba: Difficulty 3/10
"Ancient Duper" is kinda hard, in a boring way, its probably the most boring Last Word, its just a timing, but you need to react quickly when Tewi goes to whatever side she wants, otherwise, the laser will be misaligned and you won't be able to ADAD the pattern.

5:08 Hakutaku form Keine: Difficulty 8/10
"Total Purification" is the second hardest Last Word, its static, but the starting angle is RNG, this means that if you need to do any precise dodges, it will always be on a slightly different angle, and that, plus the aimed bubbles, becomes a very cruel combination of stuff to worry. Not only that, but i honestly found the pattern to be utterly ridiculous to read. Despite that, its still a routable Spell Card, but i couldn't route it.

5:46 Reimu Hakurei: Difficulty 4/10
"Innate Dream" was the hardest Last Word according to most people, but on Ultra, i believe nothing actually changes. Despite that, it is still harder than many Ultra Last Words.

6:29 Marisa Kirisame: Difficulty 6/10
"Blazing Star" is obnoxiously difficult, not because it has extremely precise dodges, but because Marisa decides the best way to screw you is not with just bullets, but by shaking your screen as if a magnitude 9 earthquake was happening while you're playing this, and the horrible visibility combined with fast bullets, makes this a horrible experience.

7:12 Sakuya Izayoi: Difficulty 2/10
"Deflation World" also doesn't change anything relevant. This is also a very cursed capture.

8:00 Youmu Konpaku: Difficulty 4/10
"Matsuyoi-Reflecting Satellite Slash" this one becomes way harder than the normal Last Word, because the previous wave bullets are still a problem on the next wave, making the Spell Card extremely dense.

8:47 Alice Margatroid: Difficulty 4/10
"The Phantom of the Grand Guignol" is basically static, which doesn't make it an easy Spell Card, but its routable, despite the very fast bullets.

9:34 Remilia Scarlet: Difficulty 10/10
"Scarlet Destiny" becomes an absolute monster on Ultra, this is by far the hardest Last Word, and its STATIC aimed, its incredibly difficult to develop a route, because, even if you understand what type of movement you always need to make, it gets so fast that you also need to develop muscle memory for these dodges, not to mention the beginning of the Spell Card is extremely dense, and it becomes fast enough you need to read the angle as quickly as possible to do a wave correctly. Also, the knives hitboxes are weird, you can't really trust them.

10:11 Yuyuko Saigyouji "Saigyouji Parinirvana": Difficulty 2/10
I don't have a lot to say about this spell card, i think the only thing that changes is that the blue/purple butterflies are closer.

10:47 Yukari Yakumo: Difficulty 4/10
"Profound Danmaku Barrier -Dreams, Illusions, Bubbles, and Shadows-"
This one scared me a little bit, but it was fine, shoutouts to Kakicho, who decided to do the same as the TAS, which is surprisingly easier done than said for this Spell Card. There is only one difficult dodge on this Last Word, which is the first different wave from the original Spell Card from PCB.

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