The Best Trio Base - [Trio Heaven] - Full Build [2022]

Описание к видео The Best Trio Base - [Trio Heaven] - Full Build [2022]

• My best Rust base for a dedicated trio/quad.
Strong, Cheap, 4 floating roof bunkers, widegap shooting floors, distributed bedrooms, roof peeks, shooting floor peeks.

Use RUSTICATED Creative to check out the build:
https://rsc.td/EI5S

I also update my builds pretty regularly, the most recent version will always be there.

UPDATE1: Chainlink placeables no longer protect turrets against most forms of harm, so 2 chainlinks must be employed. I have a video on it :)
UPDATE2: "physics.steps 60" has been effectively removed as of 3.2.2022, so use a lantern on a box to make the jump to TC easier in the core :)


TRIO HEAVEN:
- 4 floating bunkers
- Complete widegap shooting floor
- Multi-tc grief protection
- Cheap AF
- About 80 rockets for a pummel raid
- Upgradeable

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* If you want to contact me, I'm on discord:
  / discord  
*If you want to make a one-time donation, which me and my family will appreciate a lot:
https://paypal.me/gamelightz
* Business Email:
[email protected]

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*All music in this video is written and recorded by me, and is copyrighted.
Timestamps:
0:00​ - Introduction (Song: "When God Created The Trio Base")
2:28 - Stage 1: Starter Unit (Song: "Saturday")
7:30 - Stage 2: Upgrades (Song: "Pixel Party")
10:23 - Stage 3: Wallstacking & Widegaps (Song: "Boward")
14:02 - Stage 4: Bunkers & Finishings (Song: "Majnor")

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Total Upkeep (varies a tiny bit depending on basic compound setup)
~9k frags
~15k Stone
~70-80 HQM (Can armor the bunkers for more. Requires armoring the foundation and support wall)

Build Cost (not including deployables. Garage doors add about 8-10k frags in the finished build):
~32K frags (Roughly 2 boxes of metal)
~77K Stone (Roughly 3 boxes of stone)
~270 HQM
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PROS:
* Every possible feature you may want in a base for very very cheap,
except inner peekdowns, which in my estimation are a pointless resource drain once you have shooting floors like these.
* Any raid except a rocket raid on this base is already a loss.
With the loot all being in windowed rooms, c4s and door raids are wasted sulfur.

CONS:
*Potential wallstack splash vulnerability, but I believe this is covered up in this build as best as it can be, and is very hard to reliably exploit even when recognized. Usually some rockets will miss, and splash damage will end up removing the vulnerability altogether.

If it worries you still, freehanding the triangles is a better solution, but perhaps a bit advanced and not 100% reliable for most people. Still, if you know how to do it, a tight freehanded triangle is better than the slightly bigger gap of a traditional wallstack.

* Probably some more stuff. Nobody's perfect and we improve from one try to the next :)
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SPECIAL THANKS:

* GhostSquad, my first ever donator. Me and the Glightz family appreciate that immensely and send our love.
* JustAnotherGamer, Tetzel, Discloak, & Ganjalf, all of whom I showed the base in various stages of the build, and eJousie, who error checked me with such insight that I left the errors he found in the video, knowing no one else will spot them anyway.
But this time, most especially Ganjalf, who took up the rocket launcher and spent his undoubtably valuable time rocketing the base repeatedly to test it.
Head Chef Baby!

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