Can I Fix Veilguard with Good Writing and Choices?

Описание к видео Can I Fix Veilguard with Good Writing and Choices?

Veilguard has flopped for many reasons, but chief among them is the utter lack of meaningful choices; so much as that it can barely be called an RPG at all. Can this be fixed by changing the pathing of the story, while keeping the overall plot? Just how different could Veilguard be if you had Choices, Character Building and Consequences? Could this have been a Great RPG given the chance? I think the answer is Yes, if we fundamentally change the writing to include actual Choices and allow You as the player to shape your character as You wish, rather than forcing a narrative down your throat. This is my attempt to create the groundwork for a potential Act 1 of Veilguard.

If you're interested in a Non-Dreadful DA project based on the original titles...
Dragon Age Total War is under construction here: https://www.moddb.com/mods/dragon-age...
& for a Non-Veilguard fan Wiki (that refuses to consider Veilguard as Canon) you can check out: https://dragonage.miraheze.org/wiki/T...

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Timestamps!!! :D
0:00 Intro
1:40 Backgrounds
3:06 Grey Warden Origin
6:04 Your Story
7:30 Consequences
8:41 Minrathous
9:45 Meeting Varric
11:04 Arlathan
14:10 Weisshaupt
15:57 Choices
17:57 Siege of Weisshaupt
20:11 In Death, Sacrifice
22:19 Morrigan the Guide
23:36 Warden Reward
24:45 Crossroads
26:00 Final Blight
28:02 Tirashan Forest
29:07 Actual Options
30:00 Veilguard is Not an RPG

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