Hope everyone has been doing alright, life has been busy with a new job recently but I will try to get back to making more content soon. Here is a video and breakdown of the fight while i was helping this noob ougi Zoub for his quest today.
Below is the autowin strategy broken down based on your character’s initiative order. Players 1 2 and 3 will cast similar turns while player 4 will essentially do the same on the prior turn. Couple of suggestions would be Cawwot spell, Summoning of Arachnee, Dokoko, Emerald Dofus, Ivory Dofus, and all characteristic points in vitality. Full tank sets are not mandatory, but you will want a decent amount of resistance and vitality.
If you have a Feca I would suggest to use truce on turns 5 and 14 to block the large damage on the following turns.
Player 1,2, and 3 in initiative order
Action for turns 2,5,8,11,14: Walk 1 space and cast Cawwot (Ideally for healing glyph)or a static summon (not moving) on the spot you moved from.
Actions for turns 1,3,4,6,7,9,10,12,13,15,16: Heal/shield yourself if you have such spells available. Other than that you can mostly pass on the same spot you are on.
Player 4 in initiative order
Action for turns 1,4,7,10,13,16: Walk 1 space and cast Cawwot (Ideally for healing glyph)or a static summon (not moving) on the spot you moved from.
Actions for turns 2,3,5,6,8,9,11,12,14,15: Heal/shield yourself if you have such spells available. Other than that you can mostly pass on the same spot you are on.
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