Street Fighter 5 Guile essential combos.
Part 2 can be found here: • Street Fighter V / 5 - Guile V-Trigger Com...
LP = Light Punch LK = Light Kick
MP = Medium Punch MK = Medium Kick
HP = Hard Punch HK = Hard Kick
P = Any Punch SB = Sonic Boom
K = Any Kick FK = Flash Kick
PP/KK = EX Version
S. = Standing
C. = Crouching
F = Forward
B = Back
CC = Crush Counter
CA = Critical Art
(C) = Charge
QCF = Quarter Circle Forward / Down, Down-Forward, Forward
QCB = Quarter Circle Back / Down,Down-Back, Back
DP = Dragon Punch Motion = Forward, Down, Down-Forward
V = V-Trigger Cancel
xx = Cancel
/ = Means "Or"
= Same time
~ = Right after the other
Low hit-confirm
C.LK, C.LP xx SB/FK
C.LK, C.LP xx SB/FK xx CA
Normal Hit-confirm
C.LP, C.LP xx SB/FK XX CA
S.MP, S.LP xx SB
S.MP, S.LP xx SB xx CA
S.MP, S.LP xx L SB, F+HP (Pixel Perfect)
C.MP xx SB, B+HP / C.HK
C.MP xx EX SB, FK / F+LK
S.LK~MK, C.LP xx FK
Punish
DF+HK, FK / F+LK
DF+HK, CA / DF+HK, H FK xx CA (Frame Perfect)
S.HP, C.MP xx SB/FK
S.HP, C.MP xx L SB, F+HP (Pixel Perfect)
Cross ups
J.LK, C.LK, C.LP xx SB/FK
J.LK, S.MP, S.LP xx SB
J.LK, C.MP xx FK
J.LK, S.LK~MK, C.LP xx FK
J.LK, C.LK~MP~F+HP
J.LK, S.HP, C.MP xx SB/FK
Jumping
J.HP, C.MP xx SB/FK
J.HP, C.MP xx L SB, B+HP / F+HP
J.HP, C.MP xx EX SB, F+LK
J.HP, S.HP, C.MP xx SB/FK
J.HP, S.HP, C.MP xx L SB, F+HP (Pixel Perfect)
J.HP, DF+HK, FK / CA
J.HP, DF+HK, FK xx CA (Frame Perfect)
Anti-Air
DF+HK, FK xx CA
(CC)B+HP, CA
(CC)F+HP, CA
(CC)S.HP, FK xx CA
(CC)S.HP, DF+HK, CA
(CC)S.HP, DF+HK, FK xx CA
SB, CA
FK xx CA
Special Moves
SB, F+HP
SB, C.HK
EX SB, F+LK
L FK, EX FK
V-Skill
Sonic Cross, FK
Sonic Cross, SB, F+HP
Sonic Cross, SB, F+LK
Sonic Cross, SB, CA
Corner
C.LK, C.LP xx L SB, C.MP xx M FK
C.LK, C.LP xx EX SB, FK / F+LK
C.LK, C.LP xx L SB, C.MP xx EX SB, H FK / F+LK
S.MP, S.LP xx L SB, C.MP xx M SB, F+HP
S.MP, S.LP xx EX SB, FK / F+LK
S.MP, S.LP xx L SB, C.MP xx EX SB, H FK / F+LK
C.MP xx L SB, C.MP xx L SB, B+HP / C.HK
C.MP xx L SB, C.MP xx FK xx CA
C.MP xx L SB, C.MP xx EX SB, FK / F+LK
C.MP xx L SB, C.MP xx L SB, C.MP xx HP SB, F+HP
C.MP xx L SB, C.MP xx L SB, C.MP xx EX SB, FK / F+LK
C.MP xx SB, C.MP xx SB, C.MP xx SB, DF+HK, FK / F+LK
C.MP xx SB, C.MP xx SB, C.MP xx SB, DF+HK, CA
C.MP xx L SB, S.HP, C.MP xx L SB, F+HP / C.HK
C.MP xx L SB, S.HP, C.MP xx EX SB, FK / F+LK
S.HP, C.MP xx L SB, B+HP / C.HK
S.HP, C.MP xx L SB, C.MP xx H SB, F+HP
S.HP, C.MP xx EX SB, FK / F+LK
S.HP, C.MP xx L SB, C.MP xx EX SB, FK / F+LK
J.HP, SB, S.HP, C.MP xx SB, C.MP xx SB, F+HP
J.HP, SB, S.HP, C.MP xx SB, C.MP xx EX SB, FK / F+LK
J.HP, SB, C.MP xx SB, S.HP, C.MP xx SB, DF+HK, FK / F+LK
J.HP, SB, C.MP xx SB, S.HP, C.MP xx SB, DF+HK, CA
Counter-Hit
C.LP, C.MP xx SB/FK
S.MP, C.LK~MP~F+HP
S.MP, C.MP xx SB
C.MP, C.LP xx SB/FK
C.HP, C.LP xx SB/FK
(Meaty)F+LK, C.LP xx SB/FK
F+MK, C.LP, C.LP xx SB/FK
F+HK, C.LP xx FK
F+HK, S.MP~F+HP
Crush Counter
B+HP, CA
(Corner)B+HP, S.HP / FK
S.HP, DF+HK, FK
S.HP, DF+HK, CA
S.HP, DF+HK, FK xx CA
(Corner)S.HP, DF+HK, EX SB, EX FK
F+HP, F+HP
F+HP, CA
F+HP, Dash, S.HP, C.MP xx SB/FK
F+HP, Dash, S.HP, C.MP xx FK xx CA
(Corner)F+HP, Dash, S.HP, C.MP xx SB, C.MP xx SB, F+HP
(Corner)F+HP, Dash, S.HP, C.MP xx SB, C.MP xx EX SB, FK / F+LK
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