EVERYTHING You Need to Know About TETR.IO Season 2 (Quickplay)

Описание к видео EVERYTHING You Need to Know About TETR.IO Season 2 (Quickplay)

TETR.IO SEASON 2 IS HERE!! With this update comes new achievements, a whole new quickplay, and a different tetra league (not out yet). I’ll show you everything you NEED to know about quickplay and all of its most important mechanics. I will update the description with any new information that I discover if there is any.
#tetris #tetrio

Tetra League Season 2 Overview: EVERYTHING You Need to Know About Tetra League Season 2
   • EVERYTHING You Need to Know About Tet...  

CORRECTIONS:
1. Although duos will combine your stats, points are halved as to balance it out. Otherwise duos would already be dominating the top ranks. ALSO, duos are twice as likely to be targeted. In other words, if player A receives garbage, the player B will receive the same garbage and vice versa. Duos are overall weaker than solo players. Duos will not save your score either.
2. Reviving players takes 3 goals most of the times, but there are only 1 or 2 goals in earlier floors.
3. All spins will count towards B2B but not send any extra lines.
4. Perfect clears actually count as 2 B2B.

If you've noticed the little {!!} symbol that appears in top players, that just basically means you've been sent a huge spike, and the corresponding number of beeps is how many chunks of that spike there is from 2-4. These chunks will be sent one after another in order to prevent a 1-hit kill. This can only appear after 8 minutes (Thanks doktorocelot for giving me that info)
The further someone is below you, the more powered up the garbage will be if it's sent to you. For example, if a floor 5 player sends lines to a floor 10 players, that garbage will be more powered up (I don't know specifics but that's the gist)
I now know the conditions of entering hyperspeed. On floors 1 and 2, you need climb speed 8 (teal meter). On floors 3 and 4, you need climb speed 9 (cyan blue). On floor 5, you need climb speed 10 (light pink). From floor 6 and on, you can no longer enter hyperspeed. if at any point you dip below climb speed 7 (gold; last one without paralellograms) and as such become climb speed 6 (magenta) you lose hyperspeed.

I know everything isn't perfect: I based my video purely on observations by myself lol

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