Indefatigable ~ Undefeatable TF2 Cover [FNF COVER]

Описание к видео Indefatigable ~ Undefeatable TF2 Cover [FNF COVER]

Guys... idk if you can beat them...

also HAPPY HALLOWEEN!!!! no spooky cover or anything for today, i didnt really have any ideas :/

CREDITS:
Most chromatics by ‪@TheMedicalMan‬
Engineer chromatic by me
Voicelines made using weights.gg
Original Remix by ‪@raul-music‬ and Sincry (youtube isnt letting me @ the channels now idk why)
Original ORIGINAL song by @redtv53 @Ironik0422 @scrumbo_2096 @thewahbox and @friedfrick

ALGORITHM COPY PASTE
Friday Night Funkin' is a Newgrounds rhythm game made in HaxeFlixel originally created for Ludum Dare 47. Programmed by ninjamuffin99 with a soundtrack produced by Kawai Sprite and artwork created by PhantomArcade and evilsk8r, the game can be played on Newgrounds or played/downloaded for free on Itch.io.

The plot of the game centers around Boyfriend trying to hook up with Girlfriend, but her ex-rockstar father Daddy Dearest doesn't approve of him. It's up to Boyfriend to rap battle his way through him and anyone else that stands in his way so that he can finally get freaky! Think you got what it takes?

Friday Night Funkin' is an ongoing project that will continue to receive updates, bug fixes and new content. A full version of the game is currently in development, having been successfully funded via a Kickstarter campaign. Check the changelog here for information on the latest updates. The game is also open source to allow users to mod or simply look through its assets. Download the game files here.

Before getting started, it's recommended that users read the rules! And before getting into editing, it's recommended that users read the style manual! Need to speak to a member of this wiki's staff? Check this page.

Uno is an American card game that is played with a specially printed deck (see Mau Mau for an almost identical game played with normal playing cards). The game was originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb ofvCincinnati. It has been a Mattel brand since 1992. The game's general principles put it into the Crazy Eights family of card games.

For the ever-growing amount of fan-made content and creations made by the community, please check the secondary wiki dedicated to Friday Night Funkin' mods!

Minecraft is a sandbox construction video game developed by Mojang Studios where players interact with a fully modifiable three-dimensional environment made of blocks and entities. Its diverse gameplay lets players choose the way they play, allowing for countless possibilities.
Team Fortress 2 is a 2007 multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. The game was released in October 2007 as part of The Orange Box for Windows and the Xbox 360, and ported to the PlayStation 3 in December 2007.[1][2] It was released as a standalone game for Windows in April 2008, and updated to support Mac OS X in June 2010 and Linux in February 2013. It is distributed online through Valve's digital retailer Steam, with Electronic Arts managing retail and console editions.

Players join one of two teams—RED or BLU—and choose one of nine character classes to play as, with game modes including capture the flag and king of the hill. Development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News' annual vaporware list among other entries. Finally released on the Source game engine in 2007, Team Fortress 2 would preserve much of the core class-based gameplay of its predecessors while featuring an overhauled, cartoon-like visual style influenced by the works of J. C. Leyendecker, Dean Cornwell, and Norman Rockwell, alongside an increased focus on the visual and verbal characterization of its playable classes and what the developers have described as a 1960s spy movie aesthetic.

#fnf #fnfcover #fridaynightfunkin #tf2

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