Arcade Gears Vol.3: Wonder 3 (Sega Saturn Emulated) Don't Pull / 183,070

Описание к видео Arcade Gears Vol.3: Wonder 3 (Sega Saturn Emulated) Don't Pull / 183,070

#segasaturn #wonder3 #lvlupscore
Wonder 3 Arcade Gears (ワンダー3 アーケードギアーズ) is a Sega Saturn conversion of a 1991 arcade game by Capcom, Wonder 3 (known as Three Wonders outside of Japan). This Saturn version came with a free Gamest Gears magazine.

Donpuru is a puzzle game similar to Sega's Pengo or Capcom's own Pirate Ship Higemaru (which was released for the Saturn as part of Capcom Generation: Dai 3 Shuu Koko ni Rekishi Hajimaru). Players control either the rabbit Don-kun (player one) or the squirrel Pull-kun (player two). As with the other games, it supports two-player simultaneous play, with a second player able to join a game in progress by pressing START . Each round is a small maze set on a grid, and the goal is to squash all of the monsters in the round by pushing blocks towards them.

The characters can change the direction that they are facing or move in any direction using the D-Pad. The walls of the maze are constructed of blocks, and the characters can push the block that they are facing by pressing A or C. If the block is next to another block or the edge of the tiled area, it is destroyed. Otherwise, the block slides along the floor until it hits a wall or the edge of the tiled floor. Monsters caught by a sliding block are pushed by it, so they can be crushed between a sliding block and a stationary one (with more points awarded for eliminating multiple monsters in a single move). Blocks can also be pushed to rearrange to maze to move around easier.

Characters and monsters can walk outside of the tiled floor to the area that borders the maze, but blocks cannot be moved outside of the tiled area. Boulders patrol the border area to discourage players from staying outside of the maze for too long.

Monsters are initially hidden under manhole covers, which are placed randomly. They pop up several at a time during the round to roam the maze. Monsters peek out from the manhole before they emerge. Moving a block can sometimes reveal another manhole. Types of monsters include colorful jellybean-like foes and fire-breathing dragons that can burn Don and Pull to a crisp. A counter at the top of the screen shows how many monsters are remaining. When there is only one monster left, the word "Escape" flashes on screen and the last monster runs away. It is automatically defeated after a short duration, so players can squash it for points or simply avoid it. When all of the monsters are cleared, the round ends. A time bonus is awarded for finishing the round in less time.

There are special blocks, such as bomb blocks that explode in an area and stun enemies and star blocks that drop items when they are destroyed. Items can be collected for bonus points. Collecting food and jewelry items (which can be done across multiple rounds) awards an extra life. Initially, 10 food items award an extra life, but the amount required increases each time. There is a counter in the bottom of the screen that shows how many items need to be collected for an extra life.

The characters lose a life if they touch an enemy (or the dragon's fire breath). Stunned enemies are harmless and can be walked through. In a single-player game, the player must restart the round from the beginning. In two-player games, the character is revived without interrupting the round. The game ends if the player runs out of lives but can be continued.

The number of starting lives and continues, as well as the difficulty level (Beginner, Normal, Expert, Professional) can be chosen at the options menu before starting the game.

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