UE 5.2 - Procedural Content Generation Framework - Quickly populate large maps (Subtitle)

Описание к видео UE 5.2 - Procedural Content Generation Framework - Quickly populate large maps (Subtitle)

This new plugin added with the UE 5.2 release is very useful. You can populate your large maps unlimitedly using any actor or static mesh.
For example, using the quixel library, you can populate the entire landscape with trees, rocks, grass and more in a very short time.
You can see several different test narrations in this tutorial video.

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