Super fast geometry reduction using Checker Deselect in Blender

Описание к видео Super fast geometry reduction using Checker Deselect in Blender

Have some extraneous geometry that you need to get rid of? Trying to reduce a high poly model for low poly game art? Maybe you would like to simplify heavy geometry and use subdivision surfaces instead. In all these cases, Checker Deselect is a real time saver.

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