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Скачать или смотреть Indiecade 2011: Richard Lemarchand - Beauty and Risk: Why I Love IG

  • Indie Cade
  • 2011-10-26
  • 7453
Indiecade 2011:  Richard Lemarchand - Beauty and Risk: Why I Love IG
IndiecadeRichardLemarchandBeautyandRiskIndependentIndieGamesFestivalConferenceVideoGameDevelopmentDevelopersDesignUnchartedNaughtyDogLeadDesignerDIYDoItYourselfVisionaryVisionariesPS3XboxAAAGoodBadNatureHumanMindsCreativityGameplaySystemsRandomComplexElementsPlayRisk-TakingCreative
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Описание к видео Indiecade 2011: Richard Lemarchand - Beauty and Risk: Why I Love IG

IndieCade 2011 Conference
Richard Lemarchand: Beauty and Risk: Why I Love Indie Games, October 7th, 2011.
Video shot by Ida Bendentto.
Conference Chairs: Colleen Macklin, John Sharp, Andy Nealen
Video Squad Producer: Scott Stephan

In my talk at IndieCade 2011, I'd like to tell you about some of the experiences I've had at Naughty Dog in my role as Lead Designer on the Uncharted series, and how profoundly the ideas about game design that I use every day have been affected by indie games. I love independent games, and I grew up playing them in the UK on the first generation of home computers. At that time, all games were indie games, in spirit at least. The 'bedroom programmers' of that generation were my first mentors when I joined the game industry, and I'll talk about that DIY spirit of creating something from nothing, and how vital it still is today. The visionary creators of the indie games of 2011 have used the game-making tools of this generation to do amazing things - to give expression to emotions barely seen in videogames before, to develop new styles of play and even new genres of game, and to explore subject matter considered untouchable by the mainstream. The world is changing at an incredible rate; both indie and AAA game creation is changing too. I have a lot of strong opinions about good and bad ways to make games, about the nature of human minds and of creativity. The title of my talk is about gameplay - the beauty of systems and the risk introduced by random or complex elements at play. It's also about creative risk-taking: so take a risk, and come to my talk!

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