Total Chaos | Hell Ground: Undertaker | No Failure Run

Описание к видео Total Chaos | Hell Ground: Undertaker | No Failure Run

AI Director as an enemy spawner for this particular combo makes things more tolerable when every enemy is a like a mini-boss encounter in Total Chaos, but it can also backfire. Spectacularly, at times. Took me a couple tries to get the run right 'cause every other time there'd suddenly be an enemy attack squad where I would've expected only 1-2 to be sitting around.

The last sequence where a bunch of enemies were meant to teleport in also pretty much got completely broken. I suppose I could have AI Director set up so it can spawn enemies in front of you, but the fact that some enemies in Total Chaos can just sandblast your entire face in one go (like the lobes), it's too daring of a setting to flick on. Sins and fortunes, I suppose.


Mods Used:
Voxel Doom: https://www.moddb.com/mods/voxel-doom-ii
Total Chaos: https://www.moddb.com/mods/total-chaos
Total Chaos Doom Replacers: https://www.moddb.com/downloads/tc-d2...
Hell Ground: https://www.doomworld.com/idgames/lev...
DoomRPG Brightmaps: https://forum.zdoom.org/viewtopic.php...
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_...
PSX/N64 HQ Sounds: https://forum.zdoom.org/viewtopic.php...
Alt Sounds: https://www.moddb.com/addons/doom-alt...
AI Director: https://forum.zdoom.org/viewtopic.php...
Big Doom: https://forum.zdoom.org/viewtopic.php...

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