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Скачать или смотреть How We Made The Last of Us: Stay (VFX Breakdown)

  • Josh Toonen
  • 2025-06-17
  • 10751
How We Made The Last of Us: Stay (VFX Breakdown)
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Описание к видео How We Made The Last of Us: Stay (VFX Breakdown)

Watch Stay - Inspired by The Last of Us 👉    • Stay (Short Film) - Inspired by The Last o...  
Join my 21 Day Unreal Filmmaking Bootcamp 👉 http://www.unrealforvfx.com/fundament...

Clickers, fungus, destruction, we did it all! Ready to learn the VFX secrets that make indie films look like your favorite blockbusters? Before The Last of Us came to HBO - we made our own short called Stay. Over 90% of shots have visual effects - and nobody noticed...?
We made Hollywood-level VFX that looked so real, industry professionals couldn't tell what was CGI. The wall scene? Almost entirely digital. The clicker's face? Completely replaced. That sunset at Santa Monica Pier? Shot in Wisconsin and transformed in post. You don't need million-dollar budgets to make visual effects like this!

In this breakdown you'll learn:
The exact invisible VFX techniques that make indie films look like blockbusters
How to ground CGI so perfectly that professionals can't spot what's fake
The post-production workflow that turns weekend shoots into Hollywood-quality films
Why story-driven VFX beats flashy effects every time
The biggest mistake that cost us months in post-production (and how to avoid it)

Did you learn something new? Have a tutorial suggestion? Leave a comment and let me know :D and subscribe for more filmmaking and VFX breakdowns!

QUICK LINKS
Join our 21 Day Unreal Bootcamp 👉 http://www.unrealforvfx.com/fundament...
Unreal to Nuke Masterclass 👉 http://www.unrealforvfx.com/nuke?utm_...
FREE Unreal 5 Crash Course 👉 http://www.unrealforvfx.com/crashcour...
http://www.joshuatoonen.com
http://www.imdb.com/name/nm7930214/
  / @joshtoonen  
  / joshtoonen  
  / @toonenjosh  
  / joshuatoonen  

Rokoko - Save 5% off your order with coupon code UnrealVFX at checkout
https://store.rokoko.com/pages/full-p...

#unrealengine #vfx #filmmaking #lastofus #visualeffects #indiefilm #postproduction #cgi #matte painting #compositing #nuke #aftereffects #zbrush #substancepainter #maya #arnold #unrealengine5
Chapters:
0:00 - How We Made The Last of Us Look Like a Real Movie
0:46 - The BIGGEST VFX shot in the film (The Wall)
2:23 - Improve your CGI with Matte Paintings (the right way)
3:39 - Clicker VFX breakdown (Practical AND CGI)
3:55 - Sculpting the zombies from scratch
6:06 - Making the Clickers (step-by-step)
7:26 - Replacing the clicker mask with a CG version
8:17 - Frame by frame animation matching for perfect alignment
9:04 - Join my Unreal filmmaking bootcamp
9:37 - Why Matte Paintings are so powerful
11:36 - Adding the fungus particles
12:21 - Sky replacements and why they're effective
13:11 - How we faked Santa Monica Pier in Wisconsin
15:25 - How to use VFX to enhance your story
17:23 - Just because you can fix it in post doesn't mean you should
17:48 - Create your own opportunities through filmmaking

The Last of Us VFX Breakdown Every Filmmaker Must See

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