Athena (NES) Longplay

Описание к видео Athena (NES) Longplay

Athena, also known as Athena's Wonder Land, is a platform arcade game produced and published in 1986 by SNK. It was later ported to the NES, developed by Micronics. The game's protagonist, Princess Athena, has gone on to appear in later fighting games by SNK as a secret character or assistant to her descendant Athena Asamiya, a frequent main character in these games.
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PLOT
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Athena was the young, headstrong princess of the heavenly Kingdom of Victory. She was bored of the monotonous daily life in the palace and desired exciting adventures. One day, she opened the "Door Which Shouldn't Be Opened" in the basement of Castle Victory, said to lead to a savage and deadly place. As she dared cross the doorway, it caused her to fall from the skies and to another realm called Fantasy World, which was dominated by the evil Emperor Dante.
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GAMEPLAY
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Upon landing, unarmed and nearly nude, the princess only has her kicks to fend off the approaching monsters, but she may collect the dead enemies's various weapons and also has the chance to find shields, headgear and armor to cover her body, although these will be lost after withstanding some attacks. Her journey requires leaping and climbing as well as fighting through the land's eight hazardous worlds, each leading up to an oversized enemy that must be dealt with before proceeding to the next area. The game features certain role-playing video game elements to complement the platform action. Princess Athena has to defeat enemies such as the final boss by using various mythological weapons, items and equipment. Without some items, she cannot make it through the adventure.

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