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Скачать или смотреть World Zombination Update 3.2 Overview/Breakdown: New Units, Quick fight, and Smashed Bugs!

  • World Zombination Nation
  • 2015-03-24
  • 4268
World Zombination Update 3.2 Overview/Breakdown: New Units, Quick fight, and Smashed Bugs!
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Описание к видео World Zombination Update 3.2 Overview/Breakdown: New Units, Quick fight, and Smashed Bugs!

In today's World Zombination Update breakdown, I analyze all the new additions to World Zombination. From the like of Doomsday and Kill-a-ton to the Colonel and the Musketeer, plus some major bug fixes. Release Notes Below:

New units have been added!
Unleash the explosive power of Kill-a-ton and Doomsday from the Zombie Horde!
The Musketeer and Colonel lead the charge for the Survivors!
Win the EPIC new units from the Buenos Aires raid or find them in packs.

Fixes:
Stay up-to-date with the newest release notes in game.
No longer crashes on an iPhone 6+ when "zoomed" display option is enabled.
To Quick Fight, the Hero unit must actually be on the team to lead them into battle.
Leaderboards for Faction Wars will show more than the top 100 players.
Chat will no longer jump to bottom when next text arrives if it's scrolled up.
Guild Raid rewards are now more clear.
Players cannot get negative arena points for winning in PVP.
Added Raid Requests to Activity Feed.
Click anywhere on unit in Team Management to change team.
Increased the cost of a handful of Hard/Expert missions to keep them in line with other costs.
Stim-Z's regen no longer lasts forever.
Fixed some unit stat displays (notably cooldown was not shown for most abilities).
Undertaker/Mortician's Quicken perk decreases cooldown instead of increasing it.
Infector/Reanimator's Viral Latency perk now says increases "Spare Drones" and not "Horde Size".
Biohazard/Patient Zero's Dangerous Strain perk correctly gives 30% increased damage.
Effluvia perk correctly increases the Cesspool's range by 25%.
Sprayer/Foulmouth/Pickleback Particulates perk correctly gives crit.
Dreadnaught gets correct crit stats from Pop Goes the Human perk.
Infector's Super-spreader perk correctly reduces cooldown (instead of increasing it).
Outlaw with 6 Shooter perk no longer continually shoots 6 shots.
Dead Shot's and Sniper's multi-shot perks work better.
Updated Lumberjack's Jagged Teeth perk description to reference base damage.
Updated Desperado's Careful Aim perk description.
Fixed Foresight perk description on Fire Chief.
Handyman won't get hung up trying to path to a wall he wants to fix.
Commando/Professional perk Recoilless Firing now properly says it lowers aim drift (not removes).
Sniper/Sharpshooter and Dead Shot/Lone Wolf perks for firing in melee range work properly.
Stuntman/Daredevil Coordinated Strikes perk correctly says 20% chance.

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