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Скачать или смотреть How to Handle JSON Data from Google Sheets in Unity with C#

  • vlogize
  • 2025-08-04
  • 3
How to Handle JSON Data from Google Sheets in Unity with C#
Google sheets JSON datac#jsonunity game engine
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Описание к видео How to Handle JSON Data from Google Sheets in Unity with C#

Learn how to easily extract and use `Name`, `Score`, and `Event` data from JSON obtained from Google Sheets for your Unity game leaderboard.
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This video is based on the question https://stackoverflow.com/q/76457350/ asked by the user 'ozzyys' ( https://stackoverflow.com/u/16457010/ ) and on the answer https://stackoverflow.com/a/76457513/ provided by the user 'Serge' ( https://stackoverflow.com/u/11392290/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: Google sheets JSON data

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Handling JSON Data from Google Sheets in Unity with C#

If you’re developing a game using Unity and need to implement a leaderboard, you might find yourself grappling with JSON data retrieved from Google Sheets. As a newcomer to C# , this task can feel overwhelming, especially when trying to access and manipulate nested lists contained within a JSON structure. But fear not! This guide will break down the problem and provide you with a clear solution to extract important data elements like Name, Score, and Event from the JSON data.

The Problem

You have converted a Google Sheets data into JSON format and now you want to extract data for your game's leaderboard. The JSON structure looks like this:

[[See Video to Reveal this Text or Code Snippet]]

In this structure, the important data is contained in the values key, which itself is a list of lists. This is where new developers often get stuck.

Understanding the Data Structure

To tackle this, let’s first understand the structure:

range: This indicates the range of your data in Google Sheets.

majorDimension: This tells you the orientation of the data (ROWS or COLUMNS).

values: This is a list of lists, where each inner list contains values corresponding to the headers (like Time, Name, etc.).

Accessing the Data in C#

To retrieve the required data from the JSON structure in Unity, you'll need to follow these steps:

Define the Data Structure:
Make sure your Data struct can handle the JSON data correctly.

[[See Video to Reveal this Text or Code Snippet]]

Fetch the Data:
Use UnityWebRequest to obtain your JSON data.

[[See Video to Reveal this Text or Code Snippet]]

Process the values:
Create a method to extract the relevant fields.

[[See Video to Reveal this Text or Code Snippet]]

Recommended Enhancements

For a more robust and efficient solution, consider the following enhancements:

Use Newtonsoft.Json: This library makes JSON deserialization easier and more manageable.

[[See Video to Reveal this Text or Code Snippet]]

Property Modifications: If you choose to use Newtonsoft.Json, don’t forget to modify your Data class properties to include { get; set; }.

[[See Video to Reveal this Text or Code Snippet]]

Conclusion

Handling JSON data in Unity may seem complicated at first, but by organizing your approach into manageable steps, you can easily extract essential data for your game. By following the examples provided and considering the recommendations for efficient data handling, you're well on your way to creating a functional leaderboard for your Unity game using data from Google Sheets.

If you have any further questions or need additional assistance, feel free to ask. Happy coding!

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