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Скачать или смотреть Latest trends on display at Game Developers Conference

  • AP Archive
  • 2023-03-28
  • 156
Latest trends on display at Game Developers Conference
4425847AP ArchiveAlissa McAloonSan FranciscoUS CA Game Developers (CR)ecb2e7a6c397445c9bc6d7b096ff0445
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Описание к видео Latest trends on display at Game Developers Conference

(23 Mar 2023)
FOR CLEAN VERSION SEE STORY NUMBER: 4425999
ASSOCIATED PRESS
San Francisco, California, USA - 22 March 2023
1. GDC Returns sign
HEADLINE: Latest Trends at Game Developers Conference
2. Thousands of industry insiders walk into expo floor as it opens
CAPTION: At the largest gathering of game developers, attendees experienced the latest in motion capture technology, sound design and hyper-realistic graphics.
3. Sony PlayStation booth
4. Various motion capture booths
5. Voice recognition technology booth
6. SOUNDBITE (English) Alissa McAloon, Editorial Director, gamedeveloper.com:
"I think even when the financials might have gone down, we're not at our peak revenue we were earning like during the pandemic. The positive impact of how the industry can grow and reach so many more people from a player side and from a developer side is at a great point right now."
7. Various virtual reality devices and games on display
CAPTION: While virtual reality has been featured at previous events, this year the technology was ubiquitous, with many new VR devices and titles on display.
+++SOUNDBITE COVERED+++
8. SOUNDBITE (English) Alissa McAloon, Editorial Director, gamedeveloper.com:
"It used to be you'd have a PC worth $1,000 to run the headset that runs $800. And there's so much buy in to just get an audience built. So I think the accessibility of tech is kind of leading to this really sweet spot for VR. Meta is doing great things in there. I have a Meta Quest at home on my headset. I play a VR mini golf in there with my friends all the time. Just bringing that kind of financial burden down a little bit so more people can try this really cool immersive tech. And the tech's also improving as well. So you kind of see these feeding off each other and it's just becoming kind of like that sweet spot."
9. Various cinemetic games on display
CAPTION: Cinematic storytelling also continues to be emphasized in the industry, as movie studios and video streaming services take notice.
+++SOUNDBITE PARTIALLY COVERED+++
10. SOUNDBITE (English) Alissa McAloon, Editorial Director, gamedeveloper.com:
"This is the way to grow audiences. You see it with The Last of US. The series came out on HBO, and then the next week after the debut, you see their game sales on the remake they just released are going up. CD Projekt Red saw that kind of similarly with their Witcher games. Their sales have always been really strong on that. But they also started going up after The Witcher series started on Netflix. It's not even based on the games. It's based on the same novel that the games are based on. Also like Cyberpunk 2077, similar boon. So for a lot of bigger companies from the side, by taking this transmedia approach, they're able to grow their audiences and introduce their games and IP to more people out there who then become potential players."

STORYLINE:
Many of the programmers, animators, artists and engineers who help produce the most popular video games around the world converged in San Francisco this week.

It's the largest gathering of industry insiders at the annual Game Developers Conference. It was the event's first all-in person GDC since before the pandemic in 2019.

Game industry revenues came back down to Earth last year after spiking during the first years of the pandemic, when most people where stuck inside for long periods of time and looking for new home entertainment.

At GDC, developers got to try out the latest in sound design, motion capture technology and hyper-realistic graphics.











More than 24 thousand people attended GDC this week.



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