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Скачать или смотреть Resolving the No such module Error in Xcode 12.4 on Apple M1

  • vlogize
  • 2025-07-29
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Resolving the No such module Error in Xcode 12.4 on Apple M1
No such module error in Xcode 12.4 Apple M1iosswiftxcode
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Описание к видео Resolving the No such module Error in Xcode 12.4 on Apple M1

Struggling with the `No such module` error in Xcode 12.4 while using an Apple M1 chip? This guide provides a clear solution to ensure your project builds smoothly.
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This video is based on the question https://stackoverflow.com/q/66948010/ asked by the user 'Vijay Parmar' ( https://stackoverflow.com/u/12472864/ ) and on the answer https://stackoverflow.com/a/67983850/ provided by the user 'Kirill Yermak' ( https://stackoverflow.com/u/16176140/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: No such module error in Xcode 12.4 Apple M1

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Resolving the No such module Error in Xcode 12.4 on Apple M1

Xcode 12.4 users, especially those working on an Apple M1 machine, may find themselves facing an annoying issue when attempting to build their projects. If you are getting the dreaded "No such module..." error for every Pod in your project, you’re not alone. Many developers have reported this frustrating issue, and in this guide, we will explore a clear solution to help get you back to building your apps successfully.

Understanding the Problem

After moving to Apple’s M1 architecture, some developers have noticed that their Xcode projects can no longer build correctly. While you can still run your apps on an actual device, the simulator presents a significant hurdle. This issue often arises without any prior changes to the project, leading to confusion and frustration among developers.

Here are some common troubleshooting steps that many have already attempted before seeking a solution:

Cleaning the project

Deleting Derived Data

Restarting the computer

Deleting and reinstalling Pods

Updating the CocoaPods gem

Excluding arm64 in the architecture settings

Despite these efforts, the problem persists, especially in relation to the simulator environment.

A solution to the error

Fortunately, there is a workaround that has proven effective for many developers. This involves editing your Podfile to tweak the architecture settings for the build configurations of your project. Follow these steps to implement the solution:

Step 1: Open your Podfile

Locate your Podfile, which is typically found in the root directory of your Xcode project. You may use any text editor for this.

Step 2: Add the Post-install Hook

Insert the following code into your Podfile. You should place it anywhere within the main block of your Podfile, but ideally towards the end:

[[See Video to Reveal this Text or Code Snippet]]

Step 3: Save and Install Pods

After adding the above code, save your Podfile and run the following command in your terminal to install the pods:

[[See Video to Reveal this Text or Code Snippet]]

Step 4: Reopen Your Xcode Project

Finally, reopen your Xcode project to ensure that the changes take effect and attempt to build it again. With these adjustments, you should be able to run your project on the simulator without encountering the No such module error.

Conclusion

Dealing with issues like the "No such module..." error can be incredibly frustrating, but now you have a solid solution to tackle this particular problem in Xcode 12.4 on M1 Macs. Remember to keep your Pods and libraries updated, and take advantage of the community when you face hurdles in development. Happy coding!

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