Creating a Molotov Explosion with Chaos Phoenix | Part 1

Описание к видео Creating a Molotov Explosion with Chaos Phoenix | Part 1

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In this two-part series, we dive into the process of creating a realistic Molotov explosion using Chaos Phoenix.

In this first part, we break down the Molotov explosion project. We'll guide you through creating a TyFlow particle system, show you how to use the exported particles as emitters in Phoenix, and showcase different techniques for cascading liquid simulators. You’ll learn how to use the Phoenix Grid Texture to cascade fire and smoke, utilize the fuel burning option, and add Voxel Tuners to control the burning process. Plus, we’ll share many other useful tips and tricks to take your simulations to the next level. By the end of this video, you’ll have a better understanding of Phoenix and how it works, enabling you to create this and many other effects.

00:00 - Introduction
01:13 - TyFlow
05:58 - Preferences
06:43 - Liquid First Cascade
16:34 - Liquid Second Cascade
18:07 - Fire And Smoke Setup
19:26 - Use The Phoenix Grid Texture
22:36 - Fire First Simulation

We’d love to hear your feedback about the Chaos Phoenix tutorials and suggestions for other topics you’d like us to cover in the comments section below.

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