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Скачать или смотреть BUG 7/26/23 Unity DOTS and Multiplayer

  • Boston Unity Group
  • 2023-07-27
  • 382
BUG 7/26/23 Unity DOTS and Multiplayer
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Описание к видео BUG 7/26/23 Unity DOTS and Multiplayer

Hi BUG!
This month we are delighted to welcome Laurent Gilbert from Unity to talk about the latest in DOTS and Multiplayer in Unity 2022 LTS! These systems are the core of the future of Unity and are something every Unity developer should be learning and using. This talk will be exceptionally useful so don't miss it!

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A lot has happened over the last few months to enable creators to build more ambitious multiplayer titles in Unity engine. The newly released Unity 2022 LTS contains exciting new capabilities: first, the remaining piece of DOTS (Data-Oriented Technology Stack) that wasn't fully released yet, namely ECS (Entity Component System), is now fully supported in production for all platforms! This brings creators a wide range of new possibilities with Unity engine. Second, Unity is now offering a complete set of creative tools and live services from casual co-op to competitive action games, which allow you to build, launch, and scale your multiplayer titles! This is a lot. Laurent will walk us through what it means in production, how to reason about choosing those new technologies, where to get started, and what to expect in the future!

About the Speaker:
Laurent has explored building real-time 3D experiences for over 15 years: He’s created 2D and 3D content, designed and ran content creation pipelines for real-time applications, programmed game engine systems, and led software development teams. He’s the author of a reference book on 3ds Max, and he cofounded and ran a game studio. At Unity, Laurent leads a team of product managers defining the engine strategy for DOTS and multiplayer to enable game creators to build more ambitious games.

Links from the talk!

Resources DOTS:
http://forum.unity.com/ ECS for Unity
Forum - DOTS Roadmap Update - June 2023 https://forum.unity.com/threads/dots-...
  / discord  

Share your feedback on our detailed roadmap!
unity.com/roadmap - Unity Platform - DOTS

Resources
unity.com/dots & unity.com/ecs & best practices
GameDevGuild22: DOTS Q&A with Jason Weimann -    • Unity3D Entity Component System -  DOTS / ...  
Youtuber specialized on DOTS: Turbo Makes Games -    / @turbomakesgames  
Introduction to ECS 1.0 by Code Monkey -    • Unity DOTS 1.0 in 60 MINUTES! [CHECK PINNE...  
GDC22: Electric Square - Detonation Racing -    • The path to leveraging DOTS in production ...  
GDC22: Ramen VR - Zenith the Last City -    • The path to leveraging DOTS in production ...  
GDC22: DOTS authoring and debugging workflows -    • DOTS authoring and debugging workflows in ...  
2022 Case Study: Stunlock Studios - V Rising - https://www.twitch.tv/videos/15177964...
2022 Case Study: Kasedo Games - IXION -    • Unity at devcom with IXION || Unity  
GDC23: Sunblink Entertainment - HEROish -    • Harnessing the power of ECS for Unity | Un...  
GDC23: Stickylock Studios - Histera -    • How to create, launch, and manage multipla...  

Multiplayer resources
https://forum.unity.com/forums/multip... - Multiplayer
  / discord  

unity.com/roadmap - Unity Platform - Multiplayer
unity.com/roadmap - Unity Gaming Services

http://unity.com/multiplayer
Casual co-op Bite-size samples on GitHub - https://github.com/Unity-Technologies...
Casual co-op Webinar: Mastering your multiplayer game launch - https://create.unity.com/multiplayer-...
Casual co-op Webinar: Building production-ready multiplayer game - https://create.unity.com/game-impleme...

GDC23 - Competitive Action: Sunblink Entertainment - HEROish -    • Harnessing the power of ECS for Unity | Un...  
GDC23 - Casual co-op: Fika Productions - Ship of Fools -    • How to create, launch, and manage multipla...  
GDC23 - Custom netcode: Hugecalf - Turbo Golf Racing -    • How to create, launch, and manage multipla...  
GDC23 - Competitive Action: Stickylock Studios - Histera -    • How to create, launch, and manage multipla...  

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