Day 2 of Game Dev | Picking a Game Perspective

Описание к видео Day 2 of Game Dev | Picking a Game Perspective

Hello, Internet people. David here. And this is now day three of my game dev journey. Wait. Nope. Nope. This is day two. I'm time traveling already. I have so many ideas in my head. I'm now already on the day three. But no, this is day two of the game dev journey. Thank you for everyone who's been following along.

I did not expect this much attention to these videos that I'm making, but the first two are doing surprisingly well in terms of how my channel usually performs. So thank you very much for taking an interest in what I'm doing. Oh, my God. Having people like you help me make my first game means a lot to me. So thank you.

So I spent a lot of the day trying to figure out different perspectives that 2D games deploy to make their world look more 3D. And there seems to be a lot of confusion as to what 2.5 D is online, where people aren't sure if some things are 3D assets and the camera's force and perspective to make it look 2D or 2.5 D or if the game is actually 2D, just the assets are drawn and angled in such a way that it looks 2.5 D So if you have no clue what I'm talking about by this point, that's okay because I don't either.

►   / nuttydavid  
► https://dsc.gg/NutCave

#gamedev #gamedevblog #nuttydungeon

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