How to use Arnold Surface Shader - Rendering introduction | ep

Описание к видео How to use Arnold Surface Shader - Rendering introduction | ep

Learn about the basics of procedural shading using Autodesk Maya using Arnold. Arvid explains the basic of the modern brute force renderer Arnold and helps you to understand the basic concepts of lookdev. This is targeted for newcomers to rendering with Arnold.
This can be applied to any software which is using Arnold like 3dsmax, Cinema4d or Autodesk Maya.

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Contents:
5:37 Dielectrics
12:32 Conductor
25:12 Sub-Surface-Scattering
29:47 Sheen
32:17 Emission
36:12 Thin Film Interference


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Music: https://www.bensound.com autodesk maya 2020

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