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Скачать или смотреть Strider [2014] (POW Cubes, Pt. 2/5: Character/Enemy Intel Locations, 29 Total) PS4 Gamechive

  • Gamechive
  • 2024-12-02
  • 60
Strider [2014] (POW Cubes, Pt. 2/5: Character/Enemy Intel Locations, 29 Total) PS4 Gamechive
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Описание к видео Strider [2014] (POW Cubes, Pt. 2/5: Character/Enemy Intel Locations, 29 Total) PS4 Gamechive

This gaming session guides players as a no commentary location guide for all POW Cubes (x29) that contain Character/Enemy Intel as found throughout Capcom's Strider (2014 Reboot) video game. These cubes are ordered sequentially at their earliest opportunity for obtainment while logically traversing the game's 10 zones. Those that contain two regions are identified as "[Pt1]" and "[Pt2]," whereas acquisitions that require zone backtracking are labeled as "[ZB]."

Note: When collected in-game via cubes, intel is labeled as "Enemy Intel." Also, there are 10 Character Intel that auto-collect on certain boss defeats.

Intro - 00:00

Session Contents:

Kazakh City (Zone)

The Palace:
1: Bulava KZ-7 (Kazakh City) - 00:10
(Defeat Bulava KZ-7, through Down Strike Grate, head right and up.)

Lower Transit Station:
2: Kazakh City - Reinforced Shield Trooper (KC) - 00:39
(Far left, past trains, climb to top.)

-

Historical Zone:

3: Peshka (KC) - 01:26
(Down Strike Grate below Bulava KZ-7.)

4: Ouroboros MkIII - The Armored Dragon (KC) - 01:58
(Pass-through to Down Strike Grate. Slide Assault Grates (x4). Continue right, ceiling.)

---

Industry (Zone, Pt. 1) [Upper]

Construction Zone:
5: Groza (Industry) [Pt1] - 03:32
(Floating behind turret.)

---

Military Ring (Zone, Pt. 1) [Right Side]

Perimeter Wall:
6: Ognemet (Military Ring) [Pt1] - 04:22
(Above platform before electric fences.)

---

Industry (Zone, Pt. 2) [Lower]

Ventilation Station:
7: Tong Pooh (IND) [Pt2] - 04:46
(Boss area—through fan, ceiling.)

---

Processing (Zone, Pt. 2) [Lower]

Lower Black Market:
8: UMT-1 (Processing) [Pt2] - 05:05
(Climb rock face.)

Abandoned Train Station:
9: Severnsi (PRO) [Pt2] - 05:28
(Left of Black Marketer, ceiling.)

Underground Citizen Camp:
10: Insect PNUT (PRO) [Pt2] - 05:50
(Climb across ceiling.)

-

Abandoned Train Station:

11: Black Marketer (PRO) [Pt2] - 06:17
(Kunai Gate to Down Strike Grate, right, above door.)

12: Archispirostreptus Gigas (PRO) [Pt2] - 06:59
(Save Pod to next area, up to left.)

---

Underground (Zone, Pt. 1)

Temple West Wing:
13: The Gravitron (Underground) [Pt1] - 07:23
(Through two Plasma Gates into next area, above lava.)

---

Military Ring (Zone, Backtracking)

Military Prison:
14: The Prisoner (MR) [ZB] - 08:04
(After 2nd visit w/Prisoner, cafeteria, down one level, far right.)

Route: Eagle Perch (to Lower Military Zone)

Lower Military Zone:
15: PNUT Mx-E (MR) [ZB] - 08:50
(Use Eagle Perch to fly to Lower Military Zone.)

---

Military Headquarters (Zone)

Hangar Bay Zeta:

16: Molot (Military Headquarters) - 09:28
(Floating above troopers.)

17: Zanteps (MHQ) - 10:19
(Chase General Mikiel, upper left.)

18: General Mikiel (MHQ) - 10:48
(From Eye Gate down to door, up a level, in upper right.)

---

Research Facility (Zone, Pt. 1)

Specimen Storage:
19: Strazh (Research Facility) [Pt1] - 11:37
(Panther Run, climb up and across ceiling to far left.)

---

Zone Backtracking [ZB]
Route: Panther Run (Specimen Storage) to Industry Zone (Ventilation Station); then Panther Run [Left] to Kazakh City.

---

Kazakh City (Zone)

Historical Zone:
20: PNUT KZ-1 (KC) [ZB] - 13:02
(Series of platforms to west of Panther Run; under girders.)

Residential District:
21: Nang Pooh (KC) [ZB] - 13:45
(Get to bldg. highest floor, cross gap to other side. Drop down to Explosive Gate on left.)

---

Research Facility (Zone, Pt. 2)

Observatory:

22: Brainwalker (RF) [Pt2] - 14:18
(Far bottom right room, freeze PNUTs, step to top.)

23: EM-PNUT (RF) [Pt2] - 15:16
(Leave room with Bot Interface, far left, navigate around laser beam.)

24: Uragan (RF) [Pt2] - 16:33
(Laser obstacle course, upper right.)

---

Underground (Zone, Pt. 2)

The Underground Dump:
25: Insect Trooper (UND) [Pt2] - 17:18
(Up shaft, cavern far left.)

Refuse Processing:
26: Pierazmoz (UND) [Pt2] - 18:25
(Destroy two grates near lava to reveal platform.)

Juroung's Chambers:
27: Molniya (UND) [Pt2] - 19:17
(Kunai Gate, through two rooms, ceiling.)

Refuse Processing:
28: Juroung (UND) [Pt2] - 20:11
(Go across chasm, Magnetic Gate.)

Zone Exit Route: Underground Outpost / Temple East Wing / The Magnetic Nexus / Temple West Wing / The Grand Ascension

---

Route: Military Ring (Zone) / Tower (Zone) Right to...

Military HQ (Zone, Backtracking)

The War Room:
29: Tornado (MHQ) [ZB] - 20:51
(Above Eagle Perch, before launching to Airship Balrog.)

---

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