Mario & Sonic at the London 2012 Olympic Games - All Bosses

Описание к видео Mario & Sonic at the London 2012 Olympic Games - All Bosses

►Mario and Sonic at the London 2012 Olympic Games (Wii)
►Playlist : https://goo.gl/HbB7It
►Playlist :    • Mario & Sonic at the London 2012 Olym...  
►Bosses in order :

00:00 - E-123 Omega - 100m, 4x100m Relay (rematch)
03:02 - Eggman Nega - Fencing-Epee, Dream Fencing (rematch)
06:40 - Birdo - 100m Freestyle, Badminton Doubles (rematch)
13:29 - Dry Bones - Table Tennis: Singles, Dream Hurdles (rematch)
19:25 - Jet the Hawk - Dream Discus
22:14 - King Boo - Dream Sprint
24:37 - Dry Bowser - Dream Long Jump
27:13 - Rouge the Bat - 110m Hurdles

►Twitter :   / ytnintenu  
►Avatar Picture : http://ratchetmario.deviantart.com

►Game Informations :

Developers : Sega, Racjin
Nintendo SPD Group No.4
Publishers : Sega (NA, EU) | Nintendo (JP)
Platform : Wii
Release date USA November 15, 2011
Australia November 17, 2011
Europe November 18, 2011
Japan December 8, 2011
Genre : Sports
Modes : Single Player, Multiplayer, London Party, Wi-Fi, Bonus Mode,

►No Commentary Gameplay by NintenU (2017)◄

►Video Information:

This video is showcasing every boss and how to beat it.
Everything is solely played, recorded and edited by me.
This video is my unique creation and serves informative reasons.
Timestamps for every boss and a playlist that includes every video are available to ensure a better overview of my channel.

►Channel Information:

This channel features useful and meticulously edited videos, including: game guides, walkthroughs, exciting compilations, and other creative videos. My main focus is on Mario, Kirby, and more Nintendo franchises.
Every video features my own gameplay, complex editing, and creative contribution, ensuring that all my videos match with YouTube's partner program, and every video on my channel is my own unique creation. I play, record, and edit my videos on my own.
For over ten years, I have spent thousands of hours practicing games before recording to guarantee a very high standard.
My walkthroughs take more time than you might think, since I want them to be as straight to the point as possible. I need to practice them over and over again to minimize errors, so I can ensure my videos can serve as video game guides and tutorials.
I use timestamps in my description to give an overview of what happens and when. All videos are organized into fitting playlists to enhance the viewer experience.

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