[Castle Crashers] Insane Necromancer no hit

Описание к видео [Castle Crashers] Insane Necromancer no hit

This took about 47 minutes of attempts, not counting the attempts I did a year ago which I didn't keep track of (probably about 1 - 2 hours).

I used a strategy which involves killing the Conehead on the first wave in a very specific way. This makes the Beefy Bear on the 2nd wave to move in a straight line after spawning. This gave me a better opportunity to have a good lightweight juggle in the 2nd wave. I manage to kill the Saracen, Alien, and Fencer in a lightweight juggle at the beginning.

Once I finished my lightweight juggle, I freeze the Beefy Bear and use a sandwich for a beefy juggle. There is a chance that the Beefy Barbarian also stands next to me before I start the juggle (which happened in this run), leading to an easy kill on both lightweight beefies in one juggle.

Once both lightweight beefies are dead, I can somewhat safely kill the Royal Guard with a beefy juggle. In this run, I accidentally get in a wrestle with the Brute which should've caused me to get hit, but since I did the propeller attack in the air and got into the wrestle on the ground before the propeller attack ended, it allowed me to dodge some attacks after the wrestle that would've hit me normally. In this run, I kill both the Royal Guard and Conehead with a beefy juggle at the same time which was lucky.

After the heavyweights are dead, just play normally while staying cautious with the Brute if he is flinched. I use freezing to make it as safe as possible to start juggles. You want to make sure that the last enemy alive except for the Brute is an enemy that spawns earlier than the Brute. This is so that you can prepare for the Brute becoming a chaser easier. In this run, I manage to keep the Iceskimo alive last making it easy to predict when the Brute will become a chaser.

Once the Brute is chasing, I freeze him with a projectile and do the infinite elemental infusion combo on him. You ideally don't want any other enemies alive during this since when they die, they can unexpectedly hit the Brute and unfreeze him, making you vulnerable to get hit.

Once you kill everyone, you want to get the Necromancer in a lightweight juggle while he is falling if you can. You do not want to hit the Necromancer immediately after he starts falling, since he can block your attacks for a short duration after beginning his fall.

In all, this wasn't as hard as I thought it actually was a year back (just get lucky!).

Комментарии

Информация по комментариям в разработке