Axe modeling || Houdini tutorial

Описание к видео Axe modeling || Houdini tutorial

Welcome to this tutorial on modeling a game-ready axe in Houdini!
Reference: Nemoto Tactical Hatchet Axe
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In this video, we'll guide you through the process of creating a detailed 3D model suitable for use in games. Unlike a fully procedural approach, we'll leverage a non-destructive workflow, allowing for easy adjustments and modifications to specific parts of the axe.

Most of the axe will be fully modelled, the tutorial provides valuable insights into refining and completing the model. Through practice, you'll gain a deeper understanding of Houdini's modeling capabilities and enhance your skills.

Perfect for beginners exploring modeling in Houdini, this tutorial assumes a foundational understanding of the software. We'll be using a boolean workflow to shape the axe. This approach proves to be a swift and effective method for creating intricate hard surface models.

The total time invested in crafting the final axe model was approximately more then 1 hour. So, buckle up for an informative session that will empower you with the skills to model game-ready assets. Get ready to dive into the world of 3D modeling with Houdini!

Get Axe file
https://siver.gumroad.com/l/lrnut

Island generator tutorial
https://siver.gumroad.com/l/gdgkp

Timestamps
00:00 Intro
00:27 Load Reference image
01:28 The Curve tool
09:03 Convert curve
11:35 Define main shape
24:55 Create middle metal plate
26:13 Subtract plate from main shape
28:42 Add in other details
29:26 Bevel/Chamfer plate
30:55 Match plate with eachother
32:35 Create top plate layer
35:19 Subtract from main shape
36:06 Add details
37:10 Thickness and bevel
38:03 Optional: Rough subd model
39:35 Merge and match
40:50 Create Handle shape
42:57 Define handle shape and grip
52:02 Merge and match
52:38 The bolts tool
57:38 Re-use bolt setup
1:00:20 Add unique value per object
1:02:57 Make Highpoly
1:05:12 Make Lowpoly
1:07:06 Final result and outro

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