Silent Hill 1 - 24/11/1998 Prototype Build - Resort Area and Docks Playthrough

Описание к видео Silent Hill 1 - 24/11/1998 Prototype Build - Resort Area and Docks Playthrough

Overcome one roadblock, hit another.

Main differences:
- There's green scribbling on the walls leading to the Hanged Scratchers ambush.
- No save point before exiting the sewers or in Annie's Bar.
- The map for the Resort Area is in the destroyed house facade rather than in an information board.
- All of the resort area and docks are void of enemies.
- Many buildings in the district lack collision and can be walked through.
- Kaufmann's attack is absent from Annie's Bar, as is his wallet.
- The Indian Runner is not locked with a padlock.
- The numpad to open the motel's office does not work, rendering the Kaufmann sidequest unbeatable.
- Kaufmann's motel room is always open. Its interior has been rearranged and lacks the hidden spot for the motorcycle key.
- Cybil's model is broken in the boat cutscene.
- One segment of the docks run has no visible model for the bridge, but the collision works and allows Harry to walk on it.
- The lighthouse's interior uses unfinished camera angles that difficult the walk up the stairs.
- The cutscene on top of the lighthouse causes several textures to display incorrectly.
- The door to the boat does not exist from the outside, once again blocking all progression.

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