How To Make Yuji's Black Flash | Minecraft Command Block Tutorial

Описание к видео How To Make Yuji's Black Flash | Minecraft Command Block Tutorial

Hey gang, today I show you how to recreate Yuji Itadori's black flash from Jujutsu Kaisen with command blocks in Minecraft. After watching this tutorial, you can use black flash in any Minecraft bedrock world. If you have any characters/abilities you want to see or need help with something from the video make sure to comment. Thanks for watching and thank you all SO MUCH for 500 SUBSCRIBERS!!!!

#minecraft #minecraftbedrock #gaming #tutorial

0:00 Intro
0:54 Showcase
2:28 Setup
3:33 Tutorial
17:41 Outro

Setup Commands:
/scoreboard players reset @p BF
/clear @p
/scoreboard players add @p BF 1
/execute if entity @r[scores={BF=1}] at @e[scores={BF=1}] run structure load BlackFlash ~ ~0.5 ~
/setblock (your coordinates) air
/setblock (your coordinates) redstone_block

/scoreboard players reset @p BF
/clear @p
/setblock (your coordinates) air
/setblock (your coordinates) air
/setblock (your coordinates) air
/scoreboard players reset @p BFC
/tag @p[tag=BFP] remove BFP
/tag @p[tag=BF] remove BF

Tower 1:
/execute at @e[name="Black Flash"] run scoreboard players add @p[scores={BF=1}] BF 1
/kill @e[name="Black Flash"]
/playanimation @e[scores={BF=2}] animation.enderman.carrying f 99999
/execute at @e[scores={BF=2}] run tag @e[scores={BF=2}] add BFP
/setblock (your coordinates) air
/execute at @e[scores={BF=2}] run playsound mob.evocation_illager.cast_spell @a[r=20] ~ ~ ~
/tag @e[scores={BF=2}] add BF

Tower 2:
/execute at @e[tag=BFP] run particle minecraft:wither_boss_invulnerable ^0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:wither_boss_invulnerable ^-0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:wither_boss_invulnerable ^0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:wither_boss_invulnerable ^-0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:redstone_ore_dust_particle ^-0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:redstone_ore_dust_particle ^0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:redstone_ore_dust_particle ^-0.5 ^1 ^0.5
/execute at @e[tag=BFP] run particle minecraft:redstone_ore_dust_particle ^0.5 ^1 ^0.5
/effect @e[tag=BFP] speed 1 4 true
/effect @e[tag=BFP] jump_boost 1 2 true
/execute at @e[scores={BF=2}] run camerashake add @a[r=2.5] 0.05 0.25 positional
/execute at @e[scores={BF=2}] run playsound respawn_anchor.ambient @a[r=20] ~ ~ ~ 0.5

Tower 3:
/execute as @e[scores={BF=3}] at @s run damage @e[r=6, tag=!BF] 12 lightning entity @e[scores={BF=3}]
/setblock (your coordinates) air
/execute if entity @e[scores={BF=3}] run scoreboard players remove @e[scores={BF=3}] BF 2
/tag @e[scores={BF=1},tag=BF] remove BF

Tower 4:
/execute as @r[scores={BF=2}] at @s positioned ~ ~1.5 ~ unless entity @s[dx=0] run scoreboard players add @r[scores={BF=2}] BF 1
/playanimation @e[scores={BF=3}] animation.armor_stand.athena_pose f 2
/execute at @e[scores={BF=3}] run particle minecraft:smash_ground_particle_center ~ ~ ~
/execute at @e[scores={BF=3}] run playsound ambient.weather.lightning.impact @a[r=40] ~ ~ ~
/execute at @e[scores={BF=3}] run setblock ~ ~1 ~ redstone_block
/execute at @e[scores={BF=3}] run setblock ~ ~1 ~ air destroy
/setblock (your coordinates) redstone_block
/tag @e[scores={BF=3}] remove BFP
/setblock (your coordinates) redstone_block
/execute if entity @e[scores={BF=3}] run scoreboard players add @e[scores={BF=3}] BFC 1

Tower 5:
/execute if entity @e[scores={BFC=1}] at @e[scores={BFC=1}] run structure load BlackFlash ~ ~0.5 ~
/setblock (your coordinates) redstone_block
/setblock (your coordinates) air
/execute if entity @e[scores={BFC=1}] run scoreboard players remove @e[scores={BFC=1}] BFC 1

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