SPEEDRUN - StarCraft : Brood War - Protoss Campaign in

Описание к видео SPEEDRUN - StarCraft : Brood War - Protoss Campaign in

An improvement of 7 minutes, damn... I wasn't expecting to get such a nice run!
Previous record was a 46m09 by me:    • StarCraft Brood War - Protoss Campaig...  


Chapters:
00:00 Menu

00:03 P01 "Escape from Aiur"
Overall, it's way more refined than my previous record, and I added a save&load to skip a 5 seconds timer at the very end.

02:36 P02 "Dunes of Shakuras"
A completely different strategy for a huge time save:
No gas, no dragoons, only zealots and photon cannons.
Less investment in dragoons means a faster proxy (note that zealots are cheaper than dragoons and have almost the same DPS).
I start by placing 2 pylons in specific locations to let the reinforcing dark templars kill the hydras faster (having your zealots far from the nexus makes fewer hydras spawns).
I'm not wasting time on clearing the top-right mineral base anymore, and I kill the high-ground sunkens/spore asap so that I can proxy buildings closer to the zerg base.
I proxy 2 photon cannons up the ramp to kill the first 3 mutas and support the push.
The 2 proxy cannons I built a bit later, at the bottom of the map, were meant to kill the sunken and clear the last 3 mutas, but they kinda failed... 20-30 seconds lost here.

11:39 P03 "Legacy of the Xel'Naga"
I don't remember what I was thinking back then, but the build order in my previous record was fucking stupid...
There was a lot of randomness to deal with in this mission, but thankfully I found a strat that is consistent and still fast.

18:31 P04 "The Quest for Uraj"
Kerrigan's shuttle spawns only after 2 buildings are destroyed, that's why I focused on the 2 turrets at the start to make it spawn earlier.
When activated, the AI always sends the same troops at the same time from their main base to reinforce the others.
You need to go down the ramp asap to activate the AI, so you only have the 2nd pair of goliaths to deal with.
Casting a storm on the goliaths while invisible prevents them from shooting you for some reason.
I got lucky and had enough health left to go through the base rather than go around (the individual level strat).

20:16 P05 "The Battle of Braxis"
This mission was kind of a miracle, I managed to unload my shuttles on the top-right generator despite the low health of my scouts to tank, and I barely killed the generator on the right with my zealots.

23:15 P06 "Return to Char"
Another huge time save here...
On my previous record, I wasn't aware there was a path leading directly to the bottom-right crystal...... 
I copied the strat from KingDime without checking anything...... It turns out that not waiting for ages to get a shuttle is a lot better!

24:32 P07 "The Insurgent"
There's not much to say; it's a bit more consistent to grab all the dark templars with you to let them tank.

26:08 P08 "Countdown"
This mission is either easy or completely impossible.
The RNG can make all of the enemy waves focus your base at the temple at the same time, right after the timer appears, giving you no chance of winning.
Luckily, I only had to deal with the first group of mutas.

39:04 End Cinematic

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