Stamina Warden - 125.8k - Static Rotation - Ascending Tide - The Elder Scrolls Online - PVE Builds

Описание к видео Stamina Warden - 125.8k - Static Rotation - Ascending Tide - The Elder Scrolls Online - PVE Builds

This is the Stamina Warden for The Ascending Tide DLC for The Elder Scrolls Online

In this video, I am using a completely static rotation. Running subterranean assault makes it a lot easier to fit in more skills in between shalks. The only issue that we would run into, would be making sure that your shalks are going off on your front bar whenever possible. I set up this rotation so all shalks end up casting on the front bar.

There have been some major changes within the game in regards to more "hybridization" for all characters. The goal is that all skills, sets, buffs, passives, gear, etc. will effect both magicka and stamina set ups. This has opened up some unique changes, so this patch will be very fun and different.

For the Mundus, I went with The Thief

For the Food I'm using Lava Foot Soup. Since I'm using a couple magicka skills it makes sustain REALLY good. I didn't have to run any sort of netch in this parse, so I just double barred an animal companion skill to get the most out of the damage you get passively

For the race, I am a dark elf. The difference between high elf, dark elf, and khajit are all very close. Basically, your race shouldn't make or break you. That being said, if you are to choose a Khajit, you will have to do some things differently in regards to champion points to make sure you are not over the critical damage cap.


Skills:
Front Bar - Cutting Dive, Barbed Trap, Subterranean Assault, Fetcher Infection, Bird of Prey/Flex Spot, Wild Guardian

Back Bar - Degeneration/Structured Entropy, Carve, Bird of Prey/Flex Spot, Winter's Revenge, Stampede, Wild Guardian

Rotation:
Just like all 2h backbar builds, the beginning of the rotation is a bit different, so I can get my full stacks of carve. This makes the rest of the rotation much easier.

Opening:
Shalks - Trap - Stampede - Fetcher - Winter's Revenge - Ult
Shalks - Carve - Degen - Cutting Dive - Carve - Cutting Dive

Repeat:
Shalks - Stampede - Winter's Revenge - Fetcher - Skill x2
Shalks - Skill - Carve - Degen - Skill x3

Shalks - Stampede - Winter's Revenge - Fetcher - Skill x2
Shalks - Skill - Degen - Skill x3

For the parts that say "skill," I am either casting my trap, cutting dive, or casting my ultimate. You can make this even more simple by letting your trap fall off and recasting it every other rotation. I've always had good luck with letting trap fall off for a little while and still being able to hit good numbers. This is all personal preference and really what your goals are for dps.

In execute, nothing changes until the very end of the fight. I will only cast skills that I know will get most of their duration and then I'll usually finish the fight with a combo of shalks - skill x4. Your bear ultimate hits HARD during execute so definitely make sure you are using that when it comes up.


Champion Point Slottables:
Master At Arms, Deadly Aim, Biting Aura, Thaumaturge

Gear:
Kinra's Daggers: Nirnhoned w/ flame enchant, Charged w/ poison enchant
Maelstrom's Perfected Greatsword: Infused w/ weapon damage enchant
1 Piece Light Valkyn Skoria
5 Piece Perfected Arms of Relequen
Harpooner's Wading Kilt
Kinra's Jewelry: All Bloodthirsty w/ weapon damage enchanta
Divines on all the body pieces

Thank you so much for all the support. If you enjoyed this or it helped you in any way please like and subscribe. I want to continue doing these videos so there will be more to come.

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