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Скачать или смотреть Death Stranding 2: On the Beach (2025) OST soundtrack (Woodkid) 3. Black Drift [FLAC 24-bit 192 kHz]

  • Gaming Cinematics 4K
  • 2025-07-03
  • 71
Death Stranding 2: On the Beach (2025) OST soundtrack (Woodkid) 3. Black Drift [FLAC 24-bit 192 kHz]
new release game20252025 video gameaction video gameaction-adventure gameexploration video gameHideo KojimaSam Porter BridgesNorman ReedusLéa SeydouxTroy BakerElle FanningShioli KutsunaLuca MarinelliAlastair DuncanAlissa JungDebra WilsonTommie Earl JenkinsGeorge MillerFatih AkinGuillermo del ToroNicolas Winding Refnchiral networkWoodkidLudvig ForssellYoann LemoineDecimaPlaystation 5
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Скачать Death Stranding 2: On the Beach (2025) OST soundtrack (Woodkid) 3. Black Drift [FLAC 24-bit 192 kHz] бесплатно в качестве 4к (2к / 1080p)

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Описание к видео Death Stranding 2: On the Beach (2025) OST soundtrack (Woodkid) 3. Black Drift [FLAC 24-bit 192 kHz]

Death Stranding 2: On the Beach is a 2025 action-adventure game developed by Kojima Productions and published by Sony Interactive Entertainment. It is the sequel to Death Stranding, and is written, produced, and directed by Hideo Kojima. It is the second game of Kojima Productions as an independent entity and the studio's second collaboration with Sony. On the Beach features the previous game's central characters, including Sam Porter Bridges, Fragile, and Higgs, reprised by Norman Reedus, Léa Seydoux, and Troy Baker, respectively. They are joined by a cast consisting of Elle Fanning, Shioli Kutsuna, Luca Marinelli, Alastair Duncan, Alissa Jung, Debra Wilson and Tommie Earl Jenkins, as well as special appearances from George Miller, Fatih Akin, Guillermo del Toro and Nicolas Winding Refn, the latter two reprising their roles from the first game.

Death Stranding 2: On the Beach is set primarily in Australia, eleven months after the events of the first game, in a post-apocalyptic world ravaged by otherworldly creatures. The player controls Sam Porter Bridges, a freelance porter, as he and his companions set out on an expedition across the Australian continent to connect isolated survivors and colonies to the wireless communications "chiral" network in order to save humanity from extinction.

Kojima began writing On the Beach some time prior to 2020. He reworked the narrative from scratch to reflect the effect of COVID-19 on the worldwide population. After the story was completed, hints of Death Stranding being developed into a series by Kojima Productions had been insinuated, before the sequel game was confirmed as in development by Reedus in May 2022. Death Stranding 2: On the Beach was announced in December 2022 alongside confirmation of the new cast members.

The game was released for the PlayStation 5 on June 26, 2025 to universal acclaim, with particular praise directed at its visual graphics, narrative, soundtrack, improved combat and gameplay, and the acting performances. It is one of the highest rated games of the year as of June 2025.

Gameplay
Death Stranding 2: On the Beach is a third-person action-adventure video game. It takes place primarily in Mexico and Australia, both of which are large open worlds that can be freely explored by the player. The core gameplay loop revolves around delivering packages to scattered preppers and survivors. Players need to navigate difficult terrain, while balancing the weight of the cargo on Sam's backpack. Players will unlock vehicles early into the game, which allows them to travel through the world quickly. Vehicles can be customized extensively. For instance, additional batteries can be installed to extend its use, while gun turrets can be added for defense. The world is frequently ravaged by natural disasters such as earthquakes and sandstorms, which will affect the landscape and force players to pick alternate delivery routes. Players are involved in rebuilding destroyed infrastructure and reconstructing roads and bridges. Eventually, players can construct a monorail system connecting isolated colonies, allowing them to transport a large quantity of goods quickly.

On the Beach has a greater focus on combat. Players can choose to engage in direct combat against enemies, use stealth tactics, or avoid enemy encounters altogether by choosing to navigate rougher terrain. Sam has a large arsenal of tools and gadgets that allow him to attract or divert an enemy's attention. The game features a dynamic day-night cycle which affects enemy behaviours. As players progress, they will be able to unlock enhancements from the Automated Porter Assistant System, which serves as the game's skill tree. The skill tree is divided into three categories: combat, stealth, and serviceship, which focuses on Sam's ability to deliver packages. Sam's attributes will gradually increase as players complete ordinary actions. For instance, the more packages Sam delivers, the better his delivery skills will become.

Synopsis
Setting
On the Beach takes place eleven months after the end of the first game. The United Cities of America is fully connected via the chiral network and the logistics company, BRIDGES, has become defunct with deliveries now being handled by an automated system called APAS that uses unmanned "delivery bots", putting human porters out of work. Transcontinental portals called "plate gates" begin manifesting across the world in areas with high chiral density, most notably one linking Mexico to Australia. The ongoing extinction event continues to negatively affect the world: Beached Things (BTs) have become more powerful, with some gaining the ability to see. Natural disasters, such as "gate quakes" and floods, exacerbated by increased chilarium levels, have warped the environment and occur frequently. Bandits and armed terrorists torment survivors, and the Australian continent is populated by hostile supernatural robotic enemies called "ghost mechs".

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