The Puzzle Boss that is Norman's Slaking || [Game Designer Explains]

Описание к видео The Puzzle Boss that is Norman's Slaking || [Game Designer Explains]

Slaking's Truant Ability makes it one of a mechanically unique Pokémon in the series, which in turn makes Norman's battle in Ruby & Sapphire one of the most unusual battles in the main series games.

So, have you ever wondered what was the thought process behind Slaking's design?

Channel Discord:   / discord  
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Chapter Timestamps:

0:00 - Opening video & Channel comments
1:05 - Introduction of Abilities
2:20 - Slaking as a Playable Pokémon (Part 1)
3:13 - Sidetrack Tangent about Game Balance
4:11 - Slaking as a Playable Pokémon (Part 2)
6:00 - Discussing Norman and Puzzle Bosses
9:15 - Player Behaviour regarding Puzzle Bosses
11:00 - The Faults with Norman's Design
13:35 - Emerald's Changes
14:32 - Long-term impact on Future Pokémon Gameplay Design
17:03 - Outro
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Music Timestamps:

0:32 - The Imprisoned [Ghost Trick, Phantom Detective]
1:04 - Opening/Title Screen [Pokémon Ruby/Sapphire/Emerald]
2:19 - Dance of Deduction (Type A) [The Great Ace Attorney Chronicles]
3:13 - Dance of Deduction, Backstage (Type A) [The Great Ace Attorney Chronicles]
4:52 - Dance of Deduction (Type B) [The Great Ace Attorney Chronicles]
6:46 - Dance of Deduction, Backstage (Type C) [The Great Ace Attorney Chronicles]
8:20 - Dance of Deduction (Type C) [The Great Ace Attorney Chronicles]
9:31 - The 13th Struggle, Data Luxord's Desperation Move version [Kingdom Hearts 3]
13:10 - VS Battle Mode, Version 2 (Hoenn Gym Leader Battle remix) [Pokémon Colosseum XD: Gale of Darkness]
17:03 - 221B Baker Street [The Great Ace Attorney Chronicles]

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