88500 Score In Farbanti - Ace Combat 7: Skies Unknown

Описание к видео 88500 Score In Farbanti - Ace Combat 7: Skies Unknown

Su-57 AK-12 by NuclearFuzion: https://www.nexusmods.com/acecombat7s...
TLS EML PLSL Reticle mod by Cherry'sDelight: https://www.nexusmods.com/acecombat7s...

A year ago, I made my 100k Fleet Destruction run. It's my magnum opus, my greatest achievement gameplay-wise. Never was able to do anything like that before, and haven't since. But I figured I owed you another such attempt. I don't think I reached those heights again, but proud of what I did here regardless. Hope you enjoy it.

Battle for Farbanti is my favorite mission in AC7. It's so good, it flows so well (the first part at least), better than Fleet Destruction even. I planned a score run long ago, but l like it so much I wanted to keep it a fun-only zone. But I had to roll up my sleeves at some point, that ambition was stronger than me.

Thing is, unlike Fleet Destruction, the enemies are finite* - clearing the map is actually not a problem. What IS a problem is ally killsteals, that's what it all boils down to... and that's a bit frustrating. My entire route was designed to minimize it, and even then I can't control everything. To add to that, a number of enemies randomly explode if you're away from them - one of the initial MiG-29s, some tanks, the westernmost ship, etc...

But it was so worth it. I'll never use the 57/PLSL in Farbanti again, it'll now go back to just being my favorite playground, but the effort, the record, and the pride shall remain.

* - they're actually not - some players actually have run out of respawns through cheats. I knew that was the case because all the air respawns are different, they're clearly manually placed, just like Farbanti - there's just so many of them clearing them all is simply impossible without cheats. I hope, at least... watch someone pick up that challenge.

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