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Скачать или смотреть World Space Health Bars That Follow Units | Unity Tutorial

  • LlamAcademy
  • 2022-02-15
  • 25406
World Space Health Bars That Follow Units | Unity Tutorial
UnityTutorialHow toHow to unityunity how tollamacademyworldspaceworld spaceworld space canvashealth barhealthbarfollow targetfollowtargetworldspacecanvasrender modeworld space health barworldspace health barworldspace textworldspace image
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Описание к видео World Space Health Bars That Follow Units | Unity Tutorial

Learn how to make Health Bars that stay above the heads of units in World Space!
A common need in games is to show Health Bars over some enemy or unit. In this tutorial we'll take a look at one way to achieve that in a way that enables us to retain the benefits of sliced and filled Sprites.

I also discuss some of the "gotchas" that you may encounter as you implement this in terms of both performance and strange behaviors.

👨‍💻 As always, all code from this video is available on GitHub: https://github.com/llamacademy/worlds...

🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?sect...

📚 Resources
We're not starting from scratch in this video, so if something doesn't make sense to you, check out the previous videos that implemented that specific piece of functionality:
⚫ Progress Bars -    • Progress-Reporting C# Progress Bars on a C...  
⚫ Explosions with Obstructions -    • Explosive Damage and Force with Obstructio...  
⚫ Spawning NavMeshAgents at Runtime -    • Spawn and Place NavMeshAgents on a NavMesh...  
⚫ Introduction to NavMeshes in Unity -    • NavMesh Basics - Introduction to the NavMe...  
Each of these has their own GitHub repository as well that allows you to get an exact replica of the project I made in the tutorial to explore at your own pace.

As usual when we use a NavMesh, we're using the NavMesh Components: https://docs.unity3d.com/Manual/NavMe... not the built-in navigation system.

🧡 Believe in LlamAcademy's mission and have received value from the videos? Here's how you can show your support:
🌟 Patreon:   / llamacademy  
🌟 YouTube Member:    / @llamacademy   or click the Join button on any video
📚 Take my Unity ShaderGraph Course:
https://www.gamedev.tv/p/unity-shader...
👕 Get yourself some LlamAcademy merch: https://llamacademy.myspreadshop.com/
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💸 Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! https://assetstore.unity.com/publishe... (affiliate)
💸 Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sal... (affiliate)

Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.

Chapters:
00:00 Topic Introduction and Overview of Implementation
02:08 Scene & Script Overview
03:39 Enemy.cs - Adding a Health Bar
06:04 AgentSpawner.cs - Provide Health Bar References to Enemy
06:57 ProgressBar.cs - Add a Color Gradient
07:57 Set up Scene and Prefabs
10:47 Demo
11:52 Summary and Final Thoughts

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