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Скачать или смотреть Aiming with Inverse Kinematics (IK) and Animation Rigging | Gun Series 12 | Unity Tutorial

  • LlamAcademy
  • 2023-07-04
  • 40385
Aiming with Inverse Kinematics (IK) and Animation Rigging | Gun Series 12 | Unity Tutorial
UnityTutorialHow toHow to unityunity how tollamacademyllama academyvideo game developmentdevelopmentgungun seriesgun scriptable objectscriptable objectgun tutorialaimaim gununity aim guninverse kinematicsikaim gun ikhand ikarm ikanimation riggingaim with animation rigginggun hand ikhands on gunaim model at targetmodel look at targetskinned mesh renderer look at
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Описание к видео Aiming with Inverse Kinematics (IK) and Animation Rigging | Gun Series 12 | Unity Tutorial

In this tutorial, learn how you can always have your character perfectly aim at their target without needing a million animations! We'll review the PlayerIK first introduced in Part 1 of the series and update the aiming to properly aim at the crosshair!

👨‍💻 As always, all code from this video is available on GitHub: https://github.com/llamacademy/script...

🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?sect...

📚 Resources:
⚫ Mixamo (free animations): https://www.mixamo.com/#/
⚫ Rifle Animation Pack Used: https://assetstore.unity.com/packages...
⚫ Full Series Playlist:    • Shooting, Simple Spread, and Bullet Trails...  
⚫ Animation Rigging Documentation: https://docs.unity3d.com/Packages/com...
⚫ Multi-Aim Constraint: https://docs.unity3d.com/Packages/com...
⚫ Unity IK: https://docs.unity3d.com/Manual/Inver...
⚫ Animator Scripting Reference: https://docs.unity3d.com/ScriptRefere...
⚫ Runtime Rig Forum Post: https://forum.unity.com/threads/gener...

🧡 Believe in LlamAcademy's mission and have received value from the videos? Here's how you can show your support:
🌟 Patreon:   / llamacademy  
🌟 YouTube Member:    / @llamacademy   or click the Join button on any video
📚 Take my Unity ShaderGraph Course:
https://www.gamedev.tv/p/unity-shader...
👕 Get yourself some LlamAcademy merch: https://llamacademy.myspreadshop.com/
💸 Use my Affiliate Link for Humble Bundles https://humblebundleinc.sjv.io/9g4ak4
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Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase.

Chapters:
00:00 Topic Introduction
01:10 What is Inverse Kinematics? Using it in Unity for Gun Hand Placement
03:05 The Animation Rigging Package
03:35 Install and Set up Animation Rigging for Aiming a Third Person Character
08:08 Add Aiming Animation & Avatar Mask
10:00 Gun Placement
10:52 Final Animation Rigging Configuration
12:04 Inverse Kinematics Script - PlayerIK.cs
15:05 Place Inverse Kinematic Transforms
16:49 Finding the Inverse Kinematics Transform - PlayerGunSelector.cs
17:45 Move IK code to PlayerIK.cs. Play Animation based on Gun Type
18:53 Move Aim Transform Based on Camera - PlayerAction.cs
20:30 Demo with Animation Rigging and IK
20:57 Limit Camera Movement to Roughly Match Animation Rigging Constraints - ThirdPersonController.cs
22:26 Final Demo, Closing Thoughts, & How to Support LlamAcademy

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