Pathfinder WOTR | Charade Crusade | 02 | Shield Maze: Companion Builds. Optimizing Early Game Party.

Описание к видео Pathfinder WOTR | Charade Crusade | 02 | Shield Maze: Companion Builds. Optimizing Early Game Party.

I discuss my Shield Maze party and go over the builds used as well as some variations.

Edit: forgot to remove regular (non vital force) sneak from the damage vs LWE graphs.
Will post updated corrected graphs with some additions (outflank for melee) and extra explanations
as well as the actual calculation and numbers once I finish the Shield Maze, might do a
'SM companion builds revisited' episode too, have some more thoughts.

Link to the Map and Map Legend:
https://drive.google.com/drive/folder...

Link to the Slides:
https://drive.google.com/drive/folder...

00:00 Opening Animation
00:05 Introduction
02:24 Camellia
06:48 Wenduag
11:28 Hitting high AC targets
13:57 Seelah
16:25 Djali (MC)

Note: In the video clips, I used footage from both the real run and a test save. The latter can be identified by the different character portrait and the presence of a boar as the animal companion.

In the (hastily made) Camellia demoralize clip, the buffs were badly applied. Using Magic Weapon on a masterwork weapon, especially for a Vital Striker, is an utter waste of a spell. Meanwhile, my main character would have benefited a lot from the +1 to AB.

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