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Скачать или смотреть How to Listen to the Number of Touches in Android with Kotlin?

  • vlogize
  • 2025-09-24
  • 0
How to Listen to the Number of Touches in Android with Kotlin?
How to listen the number of touches?kotlinontouchlistenermulti touchontouch
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Описание к видео How to Listen to the Number of Touches in Android with Kotlin?

Discover how to effectively track multiple touch events in your Android application using Kotlin. Learn about `MotionEvent` and how to handle various touch actions seamlessly.
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This video is based on the question https://stackoverflow.com/q/62570018/ asked by the user 'undefined' ( https://stackoverflow.com/u/6920141/ ) and on the answer https://stackoverflow.com/a/62576850/ provided by the user 'undefined' ( https://stackoverflow.com/u/6920141/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: How to listen the number of touches?

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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How to Listen to the Number of Touches in Android with Kotlin?

In the world of mobile applications, handling touch events is a crucial part of delivering a responsive and interactive user experience. One common issue developers face is how to accurately track multiple touch gestures, especially when users might be using more than one finger simultaneously. In this guide, we will explore how to listen to the number of touches in Android using Kotlin.

The Problem Statement

You may have encountered a situation where you need to recognize actions that involve multiple fingers on the screen. For example, when a user uses two fingers to zoom or scroll, you want your application to respond to each touch individually. A common question that arises is whether it is possible to detect when a user releases one finger while still maintaining contact with another.

The Initial Confusion

In some instances, developers might expect the following behavior:

ACTION_UP should trigger for each finger used.

Touch events would recognize the release of a finger independently of others.

However, many developers soon realize that ACTION_UP only triggers once for the last finger. This misunderstanding can lead to frustration and confusion when trying to implement multi-touch functionalities. Let’s clarify how touch events work in Android to help you navigate this challenge.

The Solution: Understanding MotionEvent in Android

The good news is that Android provides a way to manage these touch events effectively through the MotionEvent class. Here's how you can implement this in your Android application:

Step 1: Setting Up the Touch Listener

First, set up an OnTouchListener in your activity or fragment where you want to track touch events. This enables your app to receive touch input from the user.

[[See Video to Reveal this Text or Code Snippet]]

Step 2: Implementing the onTouch Method

Next, you need to override the onTouch method to handle the motion events. Here is a breakdown of how to do that:

[[See Video to Reveal this Text or Code Snippet]]

Step 3: Capturing Pointer Releases

To accurately track when users lift their fingers off the screen while keeping others in contact, we need to utilize the ACTION_POINTER_UP event. This event notifies the application of the release of a pointer (finger) other than the last one. By adding logic to your listener, you can capture this event specifically for other fingers.

Example Usage

Adding ACTION_POINTER_UP will help you catch the release of individual fingers. Here’s how it fits into the larger code block:

[[See Video to Reveal this Text or Code Snippet]]

Conclusion

To effectively listen to the number of touches in your Android application, understanding how MotionEvent works is key. By implementing a proper touch listener and recognizing both ACTION_UP and ACTION_POINTER_UP events, you can control and respond correctly to individual finger movements on the screen. This knowledge not only enhances your application's interactivity but also enriches the overall user experience.

With this guide, you should be well-equipped to manage multi-touch gestures in your apps. Happy coding!

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