Nintendo 64 Longplay: AeroGauge

Описание к видео Nintendo 64 Longplay: AeroGauge

Played on a PAL copy of the game.

Many thanks to Experiment_T for helping me record the bonus levels. Be sure to check out his page:   / experiment_t  

AeroGauge (エアロゲイジ, EaroGeiji) is a futuristic, sci-fi hovercraft racing game designed for the Nintendo 64 game console and was released in 1998 (1997 in Japan). The game was originally set for a U.S. release in February 1998, but it was delayed first to April 2, before finally getting the release date of May 21, 1998.

ASCII's AeroGauge is conceptually similar to Psygnosis' Wipeout or Acclaim's Extreme G.


The main difference is that the vehicles in the game fly instead of hovering, so it's possible to maneuver them in the air.


AeroGauge takes place in Asia during the year 2065. The game has four tracks and five vehicles from the start, with additional tracks and vehicles that can be unlocked via the Grandprix and Time Attack modes. The game includes vehicle damage, which is shown with a meter on the bottom of the player's HUD. As the player gains damage, their vehicle will begin to spark and smoke. If a player acquires too much damage, their vehicle will stop, slowly land to the ground and the screen will fade black with the text "Retire". To prevent this, players can repair damage by flying through the tracks' shield regenerating areas at low altitude. Each track features their own twists and turns including upside down or vertical racing with obstacles blocking the player's path.[

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